At 04:02 PM 7/10/2006, you wrote: >Hello [EMAIL PROTECTED], > > >In reference to your comment: > > >I have two things I would like advice or direction on. >Under the Basic Piece I have a Star Ship Record Sheet in a PNG format >for the Star Ship. I would like to mark ti up in some way to >represent damage. >Best case would be to have a right click option on mouse to leave a >mark on record sheet where I right click. Is this possible? >Or is there some other way I can either put a check in the damage box >or would I have to some how create a Chit box and drag a chit that >represents damage over to the Star ship record sheet that was hit and >would this save if I closed the SSRS (star ship record Sheet) if I >closed it? > >I did something similar in my mod. It is a combination of using Text labels >(to create the health level's display, and setting it to it's innitial >level) and Dynamic Property, which you would set to numeric. at that point >you >can set it to go up and down by either a key combination, or right click and >selecting it to go up or down. >
You also have the "Property Sheet" trait that you can add to each game piece. Look up the help manual while in the editor - it shows an example of the exact same thing. ------------------------ Yahoo! Groups Sponsor --------------------~--> Check out the new improvements in Yahoo! Groups email. http://us.click.yahoo.com/6pRQfA/fOaOAA/yQLSAA/IMSolB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
