excellent idea. is is pretty straightforward to move such commands into a sub-menu? if so, i'll figure it out, but any tricks or tips would be good to know, too.
thanks much, bruce --- In [email protected], [EMAIL PROTECTED] wrote: > > > No way to actually get rid of them that I know of, however I found putting > them all in a sub-menu, such as "movement" helps with the crowding quite a bit. > > > ========Original Message======== Subj: [vassalengine] control key > commands vs popup menu commands Date: 7/11/2006 11:35:17 AM US Mountain Standard > Time From: [EMAIL PROTECTED] (mailto:[EMAIL PROTECTED]) To: > [EMAIL PROTECTED] (mailto:[email protected]) Sent on: > > > > hi all, > > we're putting the finishing touches on a TK2 module, and i'd like to > know if there is any way to make key commands for units such that they > do not appear in the pop-up menu for the unit. to be specific, i'm > using control-arrow commands for ground unit movement along the hex > grid, and they work fine, but the six commands then appear in the > unit's pop-up menu, which just crowds the menu more with commands > no-one would ever use via the pop-up menu. can such commands be added > to the ground unit prototype without automatically appearing in the > pop-up command listing? > > thanks for any advices, > > bruce > > > > > > [Non-text portions of this message have been removed] > ------------------------ Yahoo! Groups Sponsor --------------------~--> Yahoo! Groups gets a make over. See the new email design. http://us.click.yahoo.com/XISQkA/lOaOAA/yQLSAA/IMSolB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
