David,
>From version 2.7, you can add Map Windows to any component under a Chart
>Window.
Create your Tabs and Pull-downs to create your structure, then add Maps to the
structure. Then start a new game, populate the maps with your pieces, save the
game and load it as a predefined startup.
To gt rid of the Map toolbar completely from each map, just delete the 'Image
Capture Tool' component, and change the 'Make pieces that move (if they possess
the proper trait)' option to Never.
Regards,
Brent.
>*********** REPLY SEPARATOR ***********
>
>On 6/08/2006 at 8:07 PM [EMAIL PROTECTED] wrote:
>Ready?
>
>Here comes another one of those silly question of mine:
>
>I'd like to achieve what one can do with at start stacks but within the
>Game
>Piece Palette.
>
>Why? Because I need at-start stacks to prepare a pre-defined setup with
>hidden unique pieces and the other sort of thing you need a at-start stack
>for but I'd like to be able to sort the different OOB and sub-groups within
>using the nice and easy to use Panels/List available in the Game Piece
>Palette.
>
>Or is there a way to arrange different maps within the same window using
>such a tabbed layout?
>
>Another fit of wishful thinking? ;-)
>David ROBERT
>
____________________________________________________________
Brent Easton
Analyst/Programmer
University of Western Sydney
Email: [EMAIL PROTECTED]
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