At 11:16 PM 9/21/2006, you wrote:
>Hello, friends,

Hi Todd,

> 
>I continue to evolve (slowly!) the module for the old Advanced Third Reich
>game.  I have some questions for you.
> 
>I'd like to be able to select all the units in a stack, in order to apply a
>common action to them (become invisible, add a destroyed trait, whatever).
>I'd like to do this with a minimum of gestures, such as (1) select the top
>unit in the stack, (2) press a hot key to select all the units in the stack,
>then (3) press another hot key to apply my action.  Any hints on whether I
>need custom code to do this, and if so, where might I find a sample?

Even easier than you thought and you don't need to do anything when making the 
module in order for it to work.  Simply drag a box (left click and hold and 
drag) around the units that you want to select.  You can then use the keyboard 
shortcut to do whatever you want and it will affect all of those selected.


>Second request.  I'd like to be able to select the first unit in a stack,
>delete that unit (with a hot key), then have the selection automatically
>transferred to the unit below the one that was deleted (so that I can delete
>that one, as well).  Any hints on what to do to make this happen?

You'll have to click the top unit each time unfortunately - the selection 
doesn't transfer once you delete the unit. 

> 
>Third request.  I'd like to be able to select the top unit in a stack, leave
>the stack unexpanded, and move just the unit that I selected.  Any hints on
>how to do this?

You have to do this while the stack is expanded.  You can then click and drag 
out any unit from the stack while leaving the rest where they were.  Also, you 
can shift+click multiple units in an expanded stack to move 2 or more out at a 
time.

> 
>
>Todd Dunnavant
>
>[EMAIL PROTECTED]

GJK 



 
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