I have a game where I have a counter with the "layer" trait with six levels to 
represent the six hexagonal facing directions. That works fine. But I want to 
be able to flip the counter to represent a reduced unit of the same type that 
also has the identical "layer" triats representing the same facing directions. 
I'm using the "replace with" trait and it works fine except the "replace" 
counter does not retain the same facing/layer as the original counter even 
though it has the identical layer traits levels. I checked the box that is 
supposed to retain the same traits but it doesn't work. According to the help 
info, the replacement counter should retain the same facing. Any suggestions?

Thanks, Dave Briggs

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