Hi,

I wonder if it is possible in any way to constrain drag and dropping
of game pieces to a set of legal locations, only. (Not just restrict
access to them for some sides but constrain movement for the given
legal side.)

It seems to me you either ban drag and dropping alltogether, via a
DOES NOT STACK trait with "move piece=never", or leave it completely
free and, potentially, anarchic. And even that does not work when it
is a card you are drawing from a deck (the initial drag and drop being
allowed to anywhere on the maps).

Maybe I can try triggering a SEND TO LOCATION trait (returning the
piece to.. $previousLocation$ ?) when Moved = true and
$currentLocation$ (?) does not match some allowed set of locations
(stored in a global variable).. Or is there something easier in the
works already for future releases?

Speaking about future releases, maybe it could be useful to improve
the DOES NOT STACK trait by setting it on/off only when certain
conditions are met?

Thanks,
Stefano


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