Hi, I wonder if it is possible in any way to constrain drag and dropping of game pieces to a set of legal locations, only. (Not just restrict access to them for some sides but constrain movement for the given legal side.)
It seems to me you either ban drag and dropping alltogether, via a DOES NOT STACK trait with "move piece=never", or leave it completely free and, potentially, anarchic. And even that does not work when it is a card you are drawing from a deck (the initial drag and drop being allowed to anywhere on the maps). Maybe I can try triggering a SEND TO LOCATION trait (returning the piece to.. $previousLocation$ ?) when Moved = true and $currentLocation$ (?) does not match some allowed set of locations (stored in a global variable).. Or is there something easier in the works already for future releases? Speaking about future releases, maybe it could be useful to improve the DOES NOT STACK trait by setting it on/off only when certain conditions are met? Thanks, Stefano
