I'm developing a tabletop miniatures game, and some expanded property sheet functionality would be helpful.
In particular, it'd be nice to have more room to work with. Could there be a way to add columns to the sheet, to give more horizontal space? Or could a vertical scrollbar be added, to make sheets with lots and lots of rows more practicable? Many of my units have so many equipment options that their property sheets take up more vertical space than can be displayed on one screen. Another solution would be something like a spinner that could include text strings defined by the module creator. If a goblin has five different weapons it can use, right now I've got all five listed on the sheet with tick marks to show which one it's equipped with. A text-spinner would keep all the weapons options in a single row - just hit the arrows to cycle between different weapons. Even better than a spinner would be a drop-down menu, so the player could see all options at once rather than cycling through them one by one. It'd also be great if tick marks and suchlike could affect other things, both on and off the property sheet. For example, let's say our goblin can wield a halberd that gives him +1 strength. The user ticks off 'halberd' on the property sheet, causing 1) a label on the property sheet to change from "STR 4" to "STR 5", and 2) a layer on the game piece to display a graphic with the new weapon. I think this might have been one of the options in the feature request poll; apologies if I'm going over old ground here. Thanks for all the hard work that's gone into VASSAL. My players and I have been enjoying it a lot.
