I'm developing a tabletop miniatures game, and some expanded property
sheet functionality would be helpful.

In particular, it'd be nice to have more room to work with.  Could
there be a way to add columns to the sheet, to give more horizontal
space?  Or could a vertical scrollbar be added, to make sheets with
lots and lots of rows more practicable?  Many of my units have so many
equipment options that their property sheets take up more vertical
space than can be displayed on one screen.

Another solution would be something like a spinner that could include
text strings defined by the module creator.  If a goblin has five
different weapons it can use, right now I've got all five listed on
the sheet with tick marks to show which one it's equipped with.  A
text-spinner would keep all the weapons options in a single row - just
hit the arrows to cycle between different weapons.  Even better than a
spinner would be a drop-down menu, so the player could see all options
at once rather than cycling through them one by one.

It'd also be great if tick marks and suchlike could affect other
things, both on and off the property sheet.  For example, let's say
our goblin can wield a halberd that gives him +1 strength.  The user
ticks off 'halberd' on the property sheet, causing 1) a label on the
property sheet to change from "STR 4" to "STR 5", and 2) a layer on
the game piece to display a graphic with the new weapon.  I think this
might have been one of the options in the feature request poll;
apologies if I'm going over old ground here.

Thanks for all the hard work that's gone into VASSAL.  My players and
I have been enjoying it a lot.

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