Hi Dave, Hide Pieces only hides everything.
To do what you want you need to implement GamePiece Layers: - Add GamePiece Layers to your map - Add at least two layers called 'Terrain' and 'Ground' - Add a marker to all your 'Does Not Stack' pieces setting 'Layer' to 'Terrain' - Add a marker to all your other pieces setting 'Layer' to 'Ground' - Now you can add GamePiece Layer Control key to turn Layer 'Ground' on an off. Use this instead of your current 'Hide Pieces' button. Cheers, Brent. >*********** REPLY SEPARATOR *********** > >On 29/04/2007 at 1:11 PM David Briggs wrote: >I made some map marker counters so that I could label hexes on the map >that were victory point hexes and exit hexes and what ever else I wanted >to label. They have the "Does not stack" trait and are transparent except >for the text. The only problem is that when I use the global "Hide all >pieces on this map" button these markers are also removed because they are >"pieces" like the rest of the counters. Is there any way to make a >specific counter stay visible when the "Hide all pieces on this map" >button is activated? > >Dave Briggs ____________________________________________________________ Brent Easton Analyst/Programmer University of Western Sydney Email: [EMAIL PROTECTED]
