Hi Dave,

Hide Pieces only hides everything. 

To do what you want you need to implement GamePiece Layers:

 - Add GamePiece Layers to your map
 - Add at least two layers called 'Terrain' and 'Ground'
 - Add a marker to all your 'Does Not Stack' pieces setting 'Layer' to 'Terrain'
 - Add a marker to all your other pieces setting 'Layer' to 'Ground'
 - Now you can add GamePiece Layer Control key to turn Layer 'Ground' on an 
off. Use this instead of your current 'Hide Pieces' button.

Cheers,
Brent.




>*********** REPLY SEPARATOR ***********
>
>On 29/04/2007 at 1:11 PM David Briggs wrote:
>I made some map marker counters so that I could label hexes on the map
>that were victory point hexes and exit hexes and what ever else I wanted
>to label. They have the "Does not stack" trait and are transparent except
>for the text. The only problem is that when I use the global "Hide all
>pieces on this map" button these markers are also removed because they are
>"pieces" like the rest of the counters. Is there any way to make a
>specific counter stay visible when the "Hide all pieces on this map"
>button is activated?
>
>Dave Briggs

____________________________________________________________
Brent Easton                       
Analyst/Programmer                               
University of Western Sydney                                   
Email: [EMAIL PROTECTED]

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