Thanks Brent. I'll try that.
Dave

  ----- Original Message ----- 
  From: Brent Easton 
  To: [email protected] 
  Sent: Sunday, April 29, 2007 2:16 PM
  Subject: Re: [vassalengine] Hide pieces on map button


  Hi Dave,

  Hide Pieces only hides everything. 

  To do what you want you need to implement GamePiece Layers:

  - Add GamePiece Layers to your map
  - Add at least two layers called 'Terrain' and 'Ground'
  - Add a marker to all your 'Does Not Stack' pieces setting 'Layer' to 
'Terrain'
  - Add a marker to all your other pieces setting 'Layer' to 'Ground'
  - Now you can add GamePiece Layer Control key to turn Layer 'Ground' on an 
off. Use this instead of your current 'Hide Pieces' button.

  Cheers,
  Brent.

  >*********** REPLY SEPARATOR ***********
  >
  >On 29/04/2007 at 1:11 PM David Briggs wrote:
  >I made some map marker counters so that I could label hexes on the map
  >that were victory point hexes and exit hexes and what ever else I wanted
  >to label. They have the "Does not stack" trait and are transparent except
  >for the text. The only problem is that when I use the global "Hide all
  >pieces on this map" button these markers are also removed because they are
  >"pieces" like the rest of the counters. Is there any way to make a
  >specific counter stay visible when the "Hide all pieces on this map"
  >button is activated?
  >
  >Dave Briggs

  __________________________________________________________
  Brent Easton 
  Analyst/Programmer 
  University of Western Sydney 
  Email: [EMAIL PROTECTED]



   

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