I haven't done it yet (or am oblivious to it if I have) but theoretically yes you should be able to do this with the Deck Global Key Command
_____ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of David Neumann Sent: Thursday, August 02, 2007 1:56 PM To: [email protected] Subject: [vassalengine] Using Global Key Commands on a deck Hi all, I'm trying to remove cards from a deck if certain events happen during a game. For instance, if a specific card is played, certain cards are to be removed from the game. Is this possible if the cards are in a deck? I would assume so, as the dialog offers an option to apply to all cards in a deck. Thing is, when I move the cards out of the deck and place them on the board, the global command does what it should and deletes them. If they are still in the deck, however, they do not. I gave the cards to be deleted a Marker trait with a property that only those cards have, then in the Global Key Command set it to affect cards with that property. What gets me is it doesn't work in the deck, but does when the cards are not in the deck. Am I doing something wrong, or can cards in decks not be affected by global commands? (P.S.- In the reference manual, there is no reference to the 'apply to deck' options for the global key commands. Is there an updated reference manual that I can grab somewhere?) Thanks, Dave Neumann [Non-text portions of this message have been removed]
