Thus spake "benw_h":
> OK thanks - I can't actually work out how to increase the memory 
> allocation, and obviously cutting stuff is not very useful as it 
> effects the game. Are the limits relevant to what's on sreen or to 
> everything in the module? I might be able to split the extensions 
> into another module and treat it as two seperate games. Not very 
> elegant, but I am a bit desperate!

If you can wait until the end of November when I'll have finished my
memory management work, you might find that your problem has gone
away. At that point, any module for which all of the on-screen images
will fit into memory simultaneously will be usable. 

-- 
J.

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