Dave,

The component you would need is called a Multi-Action Button, which is a 
toolbar button that can be used to Fire off one or more other toolbar buttons. 

Brent.

>*********** REPLY SEPARATOR ***********
>
>On 17/01/2008 at 12:05 PM Timothy Mccarron wrote:
>You could use a GKC instead to roll two 1d6 (1 button). I created a demo
>doing just that in the new forums
>
>David Neumann <[EMAIL PROTECTED]> wrote: Hi all,
>
>OK, this might be really easy and I'm just missing it...if so, I
>apologize.
>
>I have a module I'm creating in which 2 dice of separate colors are
>rolled simultaneously. What I'd like is something in the format of: 
>White dice = #, Black Dice = # or
>
>White dice = #,
>Black dice = #.
>
>Now, I can create a button that does 2d6, but the results are in the
>#,# format, and I can't differentiate which result is to which die. I
>could create two buttons, but I'd prefer to have 1 that the player has
>to hit which would just roll both.
>
>Any help? Are the results of a 2d6 roll kept as separate variables? 
>If so, what are they? Then I could just change the report formatting.
>
>Thanks in advance,
>
>Dave
>
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____________________________________________________________
Brent Easton                       
Analyst/Programmer                               
University of Western Sydney                                   
Email: [EMAIL PROTECTED]

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