You could use a GKC instead to roll two 1d6 (1 button). I created a demo doing
just that in the new forums
David Neumann <[EMAIL PROTECTED]> wrote: Hi all,
OK, this might be really easy and I'm just missing it...if so, I
apologize.
I have a module I'm creating in which 2 dice of separate colors are
rolled simultaneously. What I'd like is something in the format of:
White dice = #, Black Dice = # or
White dice = #,
Black dice = #.
Now, I can create a button that does 2d6, but the results are in the
#,# format, and I can't differentiate which result is to which die. I
could create two buttons, but I'd prefer to have 1 that the player has
to hit which would just roll both.
Any help? Are the results of a 2d6 roll kept as separate variables?
If so, what are they? Then I could just change the report formatting.
Thanks in advance,
Dave
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