Maurice, On Monday 17 December 2012 15:33:20 Maurice van der Pot wrote: > I've been trying to get virtualbox-4.2.4 to compile on two 32-bit > systems I have, but in both cases compilation fails when the alignment > of the VGAState structure is checked in tstDeviceStructSize.cpp. > > I was hoping to fix this myself, but I'm missing some information. > > tstDeviceStructSize checks that the alignment of the Dev, lock and > StatRZMemoryRead members of VGAState is 8, while it is in fact 4. > > What is the reason that an alignment of 8 bytes is required? > Does this requirement also apply to (some of the) other members of the > structure?
please share your compile flags. I assume you are using a debug build, do you use any overrides in your LocalConfig.kmk? Thanks, Frank -- Dr.-Ing. Frank Mehnert | Software Development Director, VirtualBox ORACLE Deutschland B.V. & Co. KG | Werkstr. 24 | 71384 Weinstadt, Germany Hauptverwaltung: Riesstr. 25, D-80992 München Registergericht: Amtsgericht München, HRA 95603 Geschäftsführer: Jürgen Kunz Komplementärin: ORACLE Deutschland Verwaltung B.V. Hertogswetering 163/167, 3543 AS Utrecht, Niederlande Handelsregister der Handelskammer Midden-Niederlande, Nr. 30143697 Geschäftsführer: Alexander van der Ven, Astrid Kepper, Val Maher
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