> Guess that settles it, then. Any plans to support Direct3D 5/6/7 > eventually?
AFAIK not. >Alternatively - I'm way way out of my depth here - is > there any way to emulate Direct3D 7 using Direct3D 8 APIs? No. But if the application was written with both DirectX 7 and OpenGL support, switching to OpenGL will make things work. If not, you're OOL. (out-of-luck) OpenGL is pretty nicely supported in VirtualBox (much better than D3D), although not very fast. -- -Alexey Eromenko "Technologov" ------------------------------------------------------------------------------ The Go Parallel Website, sponsored by Intel - in partnership with Geeknet, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials, tech docs, whitepapers, evaluation guides, and opinion stories. Check out the most recent posts - join the conversation now. http://goparallel.sourceforge.net/ _______________________________________________ VBox-users-community mailing list VBox-users-community@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/vbox-users-community _______________________________________________ Unsubscribe: mailto:vbox-users-community-requ...@lists.sourceforge.net?subject=unsubscribe