I do not how the internals work, just that I fired up two 1.3.4 guests with 
ALSA sound and verified the sound was working there, went back to the host, 
fired up a few games and still had sound in the games, when I didn't before on 
OSS sound in 1.3.2 guests...

David Baron <[EMAIL PROTECTED]> wrote: > If you are lucky enough to have ALSA 
sound working in guest on 1.3.4
> without host reboots, you can access sound in the guest and the host
> concurrently.  If you start a second guest, with ALSA sound, there is a
> complaint about no access to the sound device, but sound works normally in
> the second guest.

Most ALSA drivers are not multiclient so how this can work, I do not know. 
An .asoundrc can be set up to mix several clients into the main hw:0 or 
whatever. Jack could readily connect multiple sources to one device as well 
but lets have ALSA working without crashing the host before graduating. 
Anyway, to get a VM to have sufficient performance to take advantage of 
jack's capabilities and do useful sound production is a nice dream, 
especially on my of PIII clunker.

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