> Basically, I'm stuck. I'm keeping MyVeloctity-1.2 as is, becuase we have
> users using it and *shock* documentation on how to use it. There's code
> being made now against this new model, but that doesn't mean that all is
> lost for the rest of you. Run, while you still can!
>
> Sorry to cause such a fuss. I'll shut up now.

Just wanted to say that if I would build a new TemplateParser from scratch I
would use a model like that one you describe. But I can also understand that
the velocity team wanting to keep things simple and repect them for that. I
have seen template systems migrating from just a template handling into
script languages of their own. My own opinion is that enabling math and
compare expressions with floats is in the danger zone but in my world I
would implement it :).

As a matter of fact I began writing a TemplateParser form scratch last
weekend and I got a working version now ;). It supports int, long, float and
double number I guess in a way similar to your implementation.

But since a 10 day old application can't be called mature I will not release
it yet. I am still doing API changes on a daily basis. I have been happy
with Velocity and still am, but I couldn't get multipass parsing working as
I wanted. Therefor my little project :)

You can take a look at the "current" API here
http://nyx.obidobi.net/~thomas/speed/

In a month or two it might be a usable complement to Velocity

Thomas �hl�n

> Best Regards,
>
> Will Hartung
> ([EMAIL PROTECTED])
>



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