There was a patchset released for qemu that greatly improves the emulated audio device sound quality. It helps with the frequent popping you'd hear with vanilla qemu. See this thread on reddit: https://www.reddit.com/r/VFIO/comments/74vokw/improved_pulse_audio_driver_for_qemu/
It's not upstreamed so you will need to apply it yourself. Alternatively if you are using Arch Linux, there's a package on the AUR with the patches already applied: https://aur.archlinux.org/packages/qemu-patched/. I have been using it for some time without issue. In my configuration I use an emulated Intel HDA device with output to pulseaudio. On Thu, Feb 15, 2018 at 5:48 PM, taii...@gmx.com <taii...@gmx.com> wrote: > For some reason when I play games at high enough texture settings where > there is bursts in bus usage due to not enough VRAM my USB audio stutters > then cuts out and I need to replug it and restart the game to solve the > issue - of course it is getting very annoying. > > I have set my Geforce 780 to MSI without any improvement. > If I turn down the texture settings this problem goes away on some games > but I don't want to. > > Any ideas? would using a PCI-e audio device solve this? > > _______________________________________________ > vfio-users mailing list > vfio-users@redhat.com > https://www.redhat.com/mailman/listinfo/vfio-users >
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