When the Mac came out my machine of choice was a Data General 16/32 bit 
minicomputer running the AOS operating system. It wouldn't fit on my desk. Nor 
would the DEC VAX11-780 that replaced it.

The lady friend got one of the first Mac 128's to be delivered. It was soon 
upgraded to a fat Mac and I found it interesting and played with its mouse a 
bit.

But almost immediately I realized that I didn't really like it. There was no 
way to program it! The only thing one could do was to run software that someone 
else wrote and probably sold. That was worse than my Heathkit H89 running CP/M. 
At least there I could use an assembler that ran on the machine itself. I could 
even do that with older Apple's but I never personally owned one.

Programming the Mac required a Lisa.

Microsoft offered a BASIC programming tool that ran on the Mac Plus and 
MacAssembly was available about then but you had to swear on a stack of Bibles 
that you wouldn't release Apple's header files that came with it. Microsoft's 
Excel made the Macintosh useful to me about then and the Mac was finally 
available for things like check writing with the telnet-based CheckFree system. 
(I had been doing that on my H89 with a 300 baud accoustically coupled modem.)

It wasn't until the Mac-IIX came out that ordinary folks could purchase a 
subscription to Essential Tools and Objects from Apple. That finally allowed 
use of popular compilers like C and Pascal without at least a Lisa. The ETO 
package was never cheaper than a Macintosh computer.

>From my point of view it was Microsoft that made the Macintosh useful for more 
>than games and a bit of document preparation. They should get more credit for 
>that.

Apple's MacDraw program was the beginning of computer aided design for me. 
Boeing was working hard using big machines but they were just too expensive for 
research. Quickdraw with objects like rectangles and ovals remains a whole lot 
better than the four separate lines required in AutoCAD. MacDraw was actually 
the text layout program of choice for a few years with its variable width fonts 
that could word-wrap inside a rectangle.

Early Macs had a memory problem that was common to all desktop boxes. It was 
solved nicely with use of resources which were named blocks of code, text, or 
graphics that could remain on a disk as a program started up. They were loaded 
only when required and they could replace memory once occupied by another 
resource that hadn't been used in a while. The resources could also be edited 
by trained users who, for instance, could translate text into foreign languages 
and make an English program usable elsewhere. Resources went away with the 
introduction of OS X when Apple went backward into the older UNIX virtual 
memory systems which require hardware that was just too expensive when the Mac 
came of age.

Back on topic, what might have happened to Apple, Inc. without the Mac was a 
period of nothingness until Intel and Motorola came up with chips that handle 
UNIX style memory management. If the company survived it would have introduced 
OS neXt without problems associated with compatibility of resource forks, file 
TYPE, and creator codes that are only now being killed in OS 10.6.  
Unfortunately the replacements are not yet up to the task but they are more 
compatible with Windows and Linux.

I continue to wonder what would have happened if Apple had adopted the rules of 
the road that went with earlier computing. Control Data's 1604 and 3800 series 
computers were delivered with source code and compilers for the operating 
system. If you, as a user, wanted to change something that was OK and it was 
expected that you would share your work with other users. I believe Apple would 
have done a whole lot better in the early days by soliciting programming 
excellence from folks who were using those bigger machines by making it 
possible to program Macs without being a well-financed software developer 
intent on selling his wares. The Apple II series was a bit like that. The Mac 
was a complete change of paradigm.

Today I think Linux will win the desktop. Apple talks of its cooperation with 
the open-source community but hasn't really got the idea yet and too much code 
is still proprietary. But then, it is possible to run a lot of open source code 
on a modern Mac running OS neXt.

-- 
-> The US of A is getting pelloreid <-

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