hi what is this game i have never hard of it?

Hannah Day
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On 28/05/2012 04:17, Maria Chapman wrote:
Hi. i have the light version of this game. if you have an email address
for the dev or any news could you please pass it on?

thanks

regards
Maria and crew from australia
email:
[email protected] <mailto:[email protected]>
check out
www.powerradio104.us <http://www.powerradio104.us>
where we play lots of great music



On 09/05/2012, at 1:54 AM, Ben Mustill-Rose wrote:

Hi,

Fred posted earlier today about a game called audio invaders but I've
changed the subject in the hope that it may get more attention. There
are 2 versions in the app store; at this point its not really worth
paying for the full version.

I think we could have a really good game here if a few of us kindly
asked the dev to make it more accessible. At the moment, the game is
playable but has some major accessibility issues:

Its inpossible to do anything at all with vo turned on. Even getting
past the mistory screen that opens when the app is opened that
apparently doesn't have anything on it and makes no sound requires
that vo is turned off.
Once you've turned vo off and tapped the bottom third of the screen in
the centre, you are taken into what appears to be a menu with music.
This is also inaccessible, but if you tap for long enough, you will
eventually start the game.
Gameplay is frustrating. At first you are presented with nothing but
eventually you will hear some kind of enemy object moving closer to
you. At this point, tilt your device around until it sounds from the
centre of your headphones and tap anyware on the screen to shoot it.
The 2 issues in gameplay are:
Tilting is very slow to react and when it does I always seem to have
tilted too much; those of us who have tilted our devices whilst
playing aurify will know what I mean - this is exactly the same.
You don't seem to be able to fire as quickly as you should be able to.
Practicly speaking, you are only able to fire about 2/3 times whilst
the object is in the centre. If you tap streight after you've fired,
nothing will happen unless you weight and tap again. It's hard to
think that this could be part of the gameplay as opposed to a bug.

I'll be emailing the dev later today; I encourage everyone else to
contact them with your own feedback.

Cheers,
Ben.

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