I really enjoy the bonus feature.  True, I could live without it, but it is a 
fun time savor.

I use it most on the phone app for quickly calling favorites.  If I open the 
phone app & 3d touch on a favorite, then I can choose from the list, if I say, 
want to FaceTime.

Another instance where I use it often is calendar.  3d touch on the calendar is 
a quick way to add a new event.

I just noticed with the latest update, I can 3d touch on weather & add a new 
city or look at one of them in my list.

Lol!  In fact, I felt certain I’d want the iPhone 5SE, because I prefer a 
smaller phone, but I’m not sure I want to give up 3d touch.  ;) Surprise 
surprise!

Traci

> On Mar 25, 2016, at 10:50 PM, Gordan Radić <[email protected]> wrote:
> 
> Hi!
> I use iPhone 6S Plus and I was rather curious how the 3D Touch will work 
> before I got the device.
> And, like the author of the article said, it could be useful and it has some 
> features which fasten the usability of the phone but it is nothing I can't 
> live without. I have a three years long experience of using the phone without 
> 3D Touch and frankly, I just didn't adopt the new feature. I'm doing things 
> in the old mannor and just keep forgetting I can hard tap on the Contacts to 
> call some favorite or push on the Messages to continue some recent 
> conversation.
> Perhaps folks for whom the 6S models are the first iDevice ever will embrace 
> this technology with more enthusiasm but for the old users like me it's not 
> so important and I'm thinking on turning it off.
> 
> S poštovanjem
> Gordan Radić <mailto://[email protected]>
> <nemoviz_animated.gif> <http://www.nemoviz.org/>
> <email.png> <mailto://[email protected]>       <facebook.png> 
> <http://www.facebook.com/nemoviz>        <twitter.png> 
> <http://www.twitter.com/nemoviz2014>
> 26.3.2016. u 1:45, Mary Otten je napisao/la:
>> In light of the recent discussion about the new iPhone and 3-D touch, I post 
>> the following.
>> Mary
>> Opinion: Will limited device & app support lead 3D Touch to wither and die?
>> 9to5Mac  /  Ben Lovejoy
>> 
>>  <http://9to5mac.com/2016/03/25/3d-touch-future-opinion/>
>> When Apple launched 
>> <http://9to5mac.com/2015/09/09/apple-iphone-6s-iphone-6s-plus/> the iPhone 
>> 6s/Plus <http://9to5mac.com/tag/iphone-6s/>, 3D Touch 
>> <http://9to5mac.com/tag/3D-Touch/> was one of the headline features. Apple 
>> devoted a full four-minute video to showing what it does and how it works. 
>> Even today, visit the Apple website and click on the iPhone 6s 
>> <https://www.apple.com/iphone-6s/>, and it’s the first thing you see. 
>> Apple’s summary of the phone is ‘3D Touch, 12MP photos, 4K video.’
>> 
>> The first tab at the top of the screen is 3D Touch. The first video linked 
>> is the one for 3D Touch. Scroll down the page for the detail of the phone, 
>> and 3D Touch – ‘the next generation of multi-touch’ – is again the first 
>> feature to be shown. Clearly Apple thinks it’s a big deal.
>> 
>> And yet, the company just this week unveiled not just one but two new iOS 
>> devices, neither of which offers the feature. This is perhaps understandable 
>> in the case of the iPhone SE <http://9to5mac.com/tag/iphone-se/> – Apple 
>> needed some tech distinctions between its flagship phone and its new budget 
>> model. But it’s an odd omission from a brand new iPad 
>> <http://9to5mac.com/tag/ipad-pro/> …
>> 
>> 
>> I’ve heard two theories about why Apple hasn’t rolled out 3D Touch more 
>> widely. The first is that yield rates have been poor. That would limit the 
>> volumes in which the system can be produced, and make it an expensive 
>> feature to add. If that is indeed the case, it adds a second reason for 
>> Apple to withhold it from its cheapest ever iPhone.
>> 
>> The second is that there are significant challenges involved in scaling-up 
>> 3D Touch to larger screens, and that this is the reason we haven’t yet seen 
>> it on an iPad.
>> 
>> While both suggestions are unconfirmed, I think they are likely true – 
>> because otherwise, Apple’s behavior doesn’t make sense. There’s no other 
>> reason I can see to hold back from the latest iPad a feature the company 
>> champions so strongly.
>> 
>> But even if it’s manufacturing challenges holding back the wider rollout, it 
>> still effectively places the feature on hold for a large chunk of iOS users.
>> 
>> 
>> 
>> Nor is hardware support the only issue. While we have seen an increasing 
>> number of apps adding support for 3D Touch, it has still been adopted by 
>> only a minority of them. I haven’t seen any hard numbers, but if you follow 
>> the ‘View 3D Touch apps in the App Store 
>> <http://redirect.viglink.com/?key=63a07a52744236d41fdbc4c922cc5a7a&type=bk&u=https%3A%2F%2Fitunes.apple.com%2FWebObjects%2FMZStore.woa%2Fwa%2FviewFeature%3Fid%3D1051123013%26mt%3D8%26ls%3D1%26app%3Ditunes>‘
>>  link on Apple’s website, it shows only 56.
>> 
>> Clearly there are many more than that, but a random sampling of the 
>> third-party apps on the first two screens on my iPhone shows that just 9 out 
>> of 37 of them support 3D Touch. Whatever the overall percentage, it’s low.
>> 
>> If adding 3D Touch support to an app was a complex task, you could 
>> understand developers deciding not to bother until Apple makes it available 
>> on more devices. But it’s not: adding Home screen actions is extremely easy. 
>> For whatever reason, developers don’t appear to share Apple’s view of the 
>> importance of the feature.
>> 
>> And it’s not just third-party developers who haven’t fully embraced the 
>> feature: there are still native Apple apps that don’t. The Activity app, for 
>> one. That’s a pretty crazy state of affairs.
>> 
>> 
>> 
>> My sampling of my own apps brings up another big problem with 3D Touch. The 
>> only way I could tell which ones support it was to force-touch each one in 
>> turn. Trial-and-error. There’s no other way to tell.
>> 
>> As Forbes contributor Gordon Kelly <https://twitter.com/GordonKelly> put it 
>> in a Facebook discussion we were having yesterday: “For the record, I like 
>> 3D Touch, but it needs to be implemented in a way that removes the guesswork 
>> of what is and isn’t 3D Touch enabled.”
>> 
>> I’m going to be a little less polite than him. Just think about that from a 
>> UI perspective: an app may or may not support a headline feature of the 
>> phone, and the only way I can tell is by randomly stabbing at apps with my 
>> finger like a deranged monkey. That is utterly appalling UI design, and 
>> there’s no excuse for it from anyone – far less from Apple, which prides 
>> itself on usability above all else.
>> 
>> I would argue it’s also poor UI to have an operating system feature that may 
>> or may not be available depending on the device you’re using at the time. 
>> Sure, I understand that older devices may not be able to support all of the 
>> latest features, and that there are some features only practical on a larger 
>> screen. But someone switching between the flagship iPhone and the very 
>> latest iPad should not be seeing a feature on their phone that they can’t 
>> use on their iPad.
>> 
>> 
>> 
>> So 3D Touch seems to be trapped in a Catch-22 situation. App developers are 
>> seeing what looks like half-hearted support for it from Apple, and not even 
>> bothering to do the pretty trivial work involved in supporting Home screen 
>> actions, while Apple can’t really make too much fuss about a feature that 
>> some of its high-end iOS devices don’t have at all, and others have in only 
>> a relatively small percentage of apps.
>> 
>> This seems to me to call into question the future of the feature. Even if 3D 
>> Touch makes it into iPads in the next release, it will by then be such old 
>> news Apple can’t really hype it to any significant degree. And there will be 
>> a whole new generation of iPhone owners – those attracted by the ability to 
>> buy the very latest iPhone at a far more affordable level – who will never 
>> have experienced it.
>> 
>> One final personal point. When I first experienced 3D Touch, I was extremely 
>> impressed with it. I said at the time 
>> <http://9to5mac.com/2015/09/25/iphone-6s-diary-day-one-first-impressions/> 
>> that I saw it as a good reason to upgrade from the iPhone 6 to the 6s. But I 
>> do have to say that the novelty has somewhat worn off – in part, because of 
>> ‘stabbing monkey’ syndrome: it gets annoying force-touching an app that does 
>> nothing, so I’ve largely stopped bothering. My use of 3D Touch is limited to 
>> those apps I use most frequently.
>> 
>> I do still think it’s a good feature. I like being able to upload a photo to 
>> Facebook right from the Home screen. I like the ease of being able to 
>> message a recent contact, resume a recent podcast, instantly recall the most 
>> recent photo I took, send a tweet or add a new note. But I’m not sure it’s 
>> the must-have feature I thought it might be, especially when I can’t use it 
>> on my iPad.
>> 
>> The real test for me will be when I try an experimental switch 
>> <http://9to5mac.com/2016/03/23/iphone-se-diary-before/> to the iPhone SE. I 
>> do think 3D Touch may be the thing I miss most. But I also suspect I’m going 
>> to be able to live without it – and I think the way things have gone so far, 
>> I may not be alone.
>> 
>> What’s your view of 3D Touch? Must-have feature, nice-to-have or meh? Does 
>> it annoy you to have it on your iPhone but not your iPad? Do you think it 
>> has a future? Please take our poll and share your thoughts in the comments.
>> 
>> 
>> 
>> 
>> Original Article: http://9to5mac.com/2016/03/25/3d-touch-future-opinion/ 
>> <http://9to5mac.com/2016/03/25/3d-touch-future-opinion/>
>> 
>> 
>> Sent from my iPhone
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