interesting article. I have tinkered a bit with 3D Touch but haven't
really adopted it into my daily use, mainly because I forget about it
most of the time. It does seem like there should be a better way to
see if it is on or not, other than force touching various apps to see
what happens.

Wayne

On 3/29/16, Traci Duncan <[email protected]> wrote:
> I really enjoy the bonus feature.  True, I could live without it, but it is
> a fun time savor.
>
> I use it most on the phone app for quickly calling favorites.  If I open the
> phone app & 3d touch on a favorite, then I can choose from the list, if I
> say, want to FaceTime.
>
> Another instance where I use it often is calendar.  3d touch on the calendar
> is a quick way to add a new event.
>
> I just noticed with the latest update, I can 3d touch on weather & add a new
> city or look at one of them in my list.
>
> Lol!  In fact, I felt certain I’d want the iPhone 5SE, because I prefer a
> smaller phone, but I’m not sure I want to give up 3d touch.  ;) Surprise
> surprise!
>
> Traci
>
>> On Mar 25, 2016, at 10:50 PM, Gordan Radić <[email protected]> wrote:
>>
>> Hi!
>> I use iPhone 6S Plus and I was rather curious how the 3D Touch will work
>> before I got the device.
>> And, like the author of the article said, it could be useful and it has
>> some features which fasten the usability of the phone but it is nothing I
>> can't live without. I have a three years long experience of using the
>> phone without 3D Touch and frankly, I just didn't adopt the new feature.
>> I'm doing things in the old mannor and just keep forgetting I can hard tap
>> on the Contacts to call some favorite or push on the Messages to continue
>> some recent conversation.
>> Perhaps folks for whom the 6S models are the first iDevice ever will
>> embrace this technology with more enthusiasm but for the old users like me
>> it's not so important and I'm thinking on turning it off.
>>
>> S poštovanjem
>> Gordan Radić <mailto://[email protected]>
>> <nemoviz_animated.gif> <http://www.nemoviz.org/>
>> <email.png> <mailto://[email protected]>      <facebook.png>
>> <http://www.facebook.com/nemoviz>    <twitter.png>
>> <http://www.twitter.com/nemoviz2014>
>> 26.3.2016. u 1:45, Mary Otten je napisao/la:
>>> In light of the recent discussion about the new iPhone and 3-D touch, I
>>> post the following.
>>> Mary
>>> Opinion: Will limited device & app support lead 3D Touch to wither and
>>> die?
>>> 9to5Mac  /  Ben Lovejoy
>>>
>>>  <http://9to5mac.com/2016/03/25/3d-touch-future-opinion/>
>>> When Apple launched
>>> <http://9to5mac.com/2015/09/09/apple-iphone-6s-iphone-6s-plus/> the
>>> iPhone 6s/Plus <http://9to5mac.com/tag/iphone-6s/>, 3D Touch
>>> <http://9to5mac.com/tag/3D-Touch/> was one of the headline features.
>>> Apple devoted a full four-minute video to showing what it does and how it
>>> works. Even today, visit the Apple website and click on the iPhone 6s
>>> <https://www.apple.com/iphone-6s/>, and it’s the first thing you see.
>>> Apple’s summary of the phone is ‘3D Touch, 12MP photos, 4K video.’
>>>
>>> The first tab at the top of the screen is 3D Touch. The first video
>>> linked is the one for 3D Touch. Scroll down the page for the detail of
>>> the phone, and 3D Touch – ‘the next generation of multi-touch’ – is again
>>> the first feature to be shown. Clearly Apple thinks it’s a big deal.
>>>
>>> And yet, the company just this week unveiled not just one but two new iOS
>>> devices, neither of which offers the feature. This is perhaps
>>> understandable in the case of the iPhone SE
>>> <http://9to5mac.com/tag/iphone-se/> – Apple needed some tech distinctions
>>> between its flagship phone and its new budget model. But it’s an odd
>>> omission from a brand new iPad <http://9to5mac.com/tag/ipad-pro/> …
>>>
>>>
>>> I’ve heard two theories about why Apple hasn’t rolled out 3D Touch more
>>> widely. The first is that yield rates have been poor. That would limit
>>> the volumes in which the system can be produced, and make it an expensive
>>> feature to add. If that is indeed the case, it adds a second reason for
>>> Apple to withhold it from its cheapest ever iPhone.
>>>
>>> The second is that there are significant challenges involved in
>>> scaling-up 3D Touch to larger screens, and that this is the reason we
>>> haven’t yet seen it on an iPad.
>>>
>>> While both suggestions are unconfirmed, I think they are likely true –
>>> because otherwise, Apple’s behavior doesn’t make sense. There’s no other
>>> reason I can see to hold back from the latest iPad a feature the company
>>> champions so strongly.
>>>
>>> But even if it’s manufacturing challenges holding back the wider rollout,
>>> it still effectively places the feature on hold for a large chunk of iOS
>>> users.
>>>
>>>
>>>
>>> Nor is hardware support the only issue. While we have seen an increasing
>>> number of apps adding support for 3D Touch, it has still been adopted by
>>> only a minority of them. I haven’t seen any hard numbers, but if you
>>> follow the ‘View 3D Touch apps in the App Store
>>> <http://redirect.viglink.com/?key=63a07a52744236d41fdbc4c922cc5a7a&type=bk&u=https%3A%2F%2Fitunes.apple.com%2FWebObjects%2FMZStore.woa%2Fwa%2FviewFeature%3Fid%3D1051123013%26mt%3D8%26ls%3D1%26app%3Ditunes>‘
>>> link on Apple’s website, it shows only 56.
>>>
>>> Clearly there are many more than that, but a random sampling of the
>>> third-party apps on the first two screens on my iPhone shows that just 9
>>> out of 37 of them support 3D Touch. Whatever the overall percentage, it’s
>>> low.
>>>
>>> If adding 3D Touch support to an app was a complex task, you could
>>> understand developers deciding not to bother until Apple makes it
>>> available on more devices. But it’s not: adding Home screen actions is
>>> extremely easy. For whatever reason, developers don’t appear to share
>>> Apple’s view of the importance of the feature.
>>>
>>> And it’s not just third-party developers who haven’t fully embraced the
>>> feature: there are still native Apple apps that don’t. The Activity app,
>>> for one. That’s a pretty crazy state of affairs.
>>>
>>>
>>>
>>> My sampling of my own apps brings up another big problem with 3D Touch.
>>> The only way I could tell which ones support it was to force-touch each
>>> one in turn. Trial-and-error. There’s no other way to tell.
>>>
>>> As Forbes contributor Gordon Kelly <https://twitter.com/GordonKelly> put
>>> it in a Facebook discussion we were having yesterday: “For the record, I
>>> like 3D Touch, but it needs to be implemented in a way that removes the
>>> guesswork of what is and isn’t 3D Touch enabled.”
>>>
>>> I’m going to be a little less polite than him. Just think about that from
>>> a UI perspective: an app may or may not support a headline feature of the
>>> phone, and the only way I can tell is by randomly stabbing at apps with
>>> my finger like a deranged monkey. That is utterly appalling UI design,
>>> and there’s no excuse for it from anyone – far less from Apple, which
>>> prides itself on usability above all else.
>>>
>>> I would argue it’s also poor UI to have an operating system feature that
>>> may or may not be available depending on the device you’re using at the
>>> time. Sure, I understand that older devices may not be able to support
>>> all of the latest features, and that there are some features only
>>> practical on a larger screen. But someone switching between the flagship
>>> iPhone and the very latest iPad should not be seeing a feature on their
>>> phone that they can’t use on their iPad.
>>>
>>>
>>>
>>> So 3D Touch seems to be trapped in a Catch-22 situation. App developers
>>> are seeing what looks like half-hearted support for it from Apple, and
>>> not even bothering to do the pretty trivial work involved in supporting
>>> Home screen actions, while Apple can’t really make too much fuss about a
>>> feature that some of its high-end iOS devices don’t have at all, and
>>> others have in only a relatively small percentage of apps.
>>>
>>> This seems to me to call into question the future of the feature. Even if
>>> 3D Touch makes it into iPads in the next release, it will by then be such
>>> old news Apple can’t really hype it to any significant degree. And there
>>> will be a whole new generation of iPhone owners – those attracted by the
>>> ability to buy the very latest iPhone at a far more affordable level –
>>> who will never have experienced it.
>>>
>>> One final personal point. When I first experienced 3D Touch, I was
>>> extremely impressed with it. I said at the time
>>> <http://9to5mac.com/2015/09/25/iphone-6s-diary-day-one-first-impressions/>
>>> that I saw it as a good reason to upgrade from the iPhone 6 to the 6s.
>>> But I do have to say that the novelty has somewhat worn off – in part,
>>> because of ‘stabbing monkey’ syndrome: it gets annoying force-touching an
>>> app that does nothing, so I’ve largely stopped bothering. My use of 3D
>>> Touch is limited to those apps I use most frequently.
>>>
>>> I do still think it’s a good feature. I like being able to upload a photo
>>> to Facebook right from the Home screen. I like the ease of being able to
>>> message a recent contact, resume a recent podcast, instantly recall the
>>> most recent photo I took, send a tweet or add a new note. But I’m not
>>> sure it’s the must-have feature I thought it might be, especially when I
>>> can’t use it on my iPad.
>>>
>>> The real test for me will be when I try an experimental switch
>>> <http://9to5mac.com/2016/03/23/iphone-se-diary-before/> to the iPhone SE.
>>> I do think 3D Touch may be the thing I miss most. But I also suspect I’m
>>> going to be able to live without it – and I think the way things have
>>> gone so far, I may not be alone.
>>>
>>> What’s your view of 3D Touch? Must-have feature, nice-to-have or meh?
>>> Does it annoy you to have it on your iPhone but not your iPad? Do you
>>> think it has a future? Please take our poll and share your thoughts in
>>> the comments.
>>>
>>>
>>>
>>>
>>> Original Article: http://9to5mac.com/2016/03/25/3d-touch-future-opinion/
>>> <http://9to5mac.com/2016/03/25/3d-touch-future-opinion/>
>>>
>>>
>>> Sent from my iPhone
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