Hi all again,

I sent the developer a bug report for an issue I saw in the Hero stats
section.  If you go into the hero section of the game, then click on
one of the heros with more data, for example Warlock, Druid, Ranger,
etc, then click on one with less data, Healer, Hawkeye, Sorcerous,
etc, then you will get incorrect data at the very bottom of the second
hero's data.  There will be an entry from the previous character
there.

An example would be if you went into the Warlock and then the Healer.
The healer would say it does it's normal heal ability, but also will
appear to do magic damage as well.  If you went into the druid and
then the healer, it would appear the healer would have two options for
healing, the one from itself and the second one of the druid's.

The developer has said this issue will be fixed in the next update to the game.

Denny

On 8/18/13, Tess <[email protected]> wrote:
> Forgive me if this has already been said, have been out of town and
> catching
> up on email.
> You can rush the building of shops.
> It costs ESPER however, and the longer it takes to build a shop, the more
> esper it takes to rush it.
> You are given the option when you build the shop.
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On Behalf
> Of Denny Schwab
> Sent: Friday, August 16, 2013 2:31 PM
> To: [email protected]
> Subject: Re: Solara Game Play, Discussion, and Ideas
>
> Hi all,
>
> I just sent the developer of Solara an email asking for a few
> additional accessibility aids.
>
> I asked for the below three items.
>
> 1.  Filtering or sort options for the arena.  I can get through the
> list there, but it gets a little sore on my wrist to flick right 400
> times to get through the entire list.  I mention that it would be nice
> to have the ability to filter out all recently defeated castles, and
> an additional idea was to give the ability to sort by level of the
> castle and such.
>
> 2.  I mentioned it would be nice to get a message indicating how much
> space you currently have available to build in.  We can, as others
> have noted, always just try to build from the largest shop downward,
> eventually finding one that will fit in what space you have left.  I
> put this second request at a lower priority, since we have a work
> around that isn't too bad.
>
> 3.  I mentioned the idea of giving a list of already built, and
> in-process, shops.  This way we could find the shops we have already
> built, or ones we are currently building.  There has been times I
> wished I could rush construction, but we don't get that option after
> we click away from the build dialog.  It would also give the potential
> to let us destroy shops if desired.  I told them that this doesn't
> have to be a way to navigate the castle as it is, but a simple listing
> of the shops currently in the castle.
>
> If anyone else thinks these are good options, then I would suggest
> sending your own messages to the developers on these, or to mention
> ones you would like to see.  I am seriously impressed with what the
> developer has done so far, and am interested to see what else they may
> put in place to make it an even better experience.
>
> Denny
>
> On 8/11/13, Maria and Joe Chapman <[email protected]> wrote:
>> HI.  double tap quests and I think the first quest is the building quest.
>> It will take you to the build menu where you have to build your first
> shop.
>>
>> hope this helps
>>
>> Blessings!
>> maria and Joe chapman
>> Email, iMessage & fb: [email protected]
>> twitter: bubbygirl
>>
>>
>>
>> On 10/08/2013, at 8:44 AM, Rose Combs <[email protected]> wrote:
>>
>>> Wow!  I can't even really get started, but, I have only tried a couple
>>> of
>>> times for about 3 minutes each time.  Everyone talks about this game but
>>> for
>>> me, so far, it just is not working, the music and chimes work, LOL.
>>>
>>>
>>> -----Original Message-----
>>> From: [email protected] [mailto:[email protected]] On
>>> Behalf
>>> Of Lea Langley
>>> Sent: Tuesday, August 06, 2013 2:01 PM
>>> To: [email protected]
>>> Subject: Solara Game Play, Discussion, and Ideas
>>>
>>> Hi all and thanks for the help.
>>> How can Solara be played without esper? I have already run out and had
>>> to
>>> buy it twice. It seems to be required for buying food and for building
>>> some
>>> buildings.
>>> I only started playing yesterday, but I am in level 11, and I have had
>>> to
>>> buy esper for food, which is used for training up heroes and for
> fighting.
>>>
>>> I wish I could use some of my gold for that and for other things,
>>> because
>>> I
>>> have lots of gold.
>>>
>>> God Bless,
>>> WREN
>>>
>>>
>>> Sent from my iPhone
>>>
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