On 12/23/11 10:46 AM, Arthur Huillet wrote: > As far as I know they still draw to visible windows. (I wonder why... > is there any technical reason to do so?) > > So I guess the case you describe is still applicable, however I know > for having experimented it that "vglrun pvserver" does work. Do you mean > that VGL's readback is superfluous and will therefore negatively affect > performance? > (Paraview having no benchmark facility it's difficult to investigate > any claim of this kind...)
Readback is so fast these days that it might not have any noticeable effect unless you have a lot of processes banging on the graphics card at the same time in a multi-user environment, but it's still a good idea to disable it on all processes other than Process 0 (the one that is doing the final display.) ------------------------------------------------------------------------------ Write once. Port to many. Get the SDK and tools to simplify cross-platform app development. Create new or port existing apps to sell to consumers worldwide. Explore the Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join http://p.sf.net/sfu/intel-appdev _______________________________________________ VirtualGL-Devel mailing list VirtualGL-Devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-devel