I am not sure I fully understand the architecture.  Why do you think 
VirtualGL is necessary?  Assume I know nothing about Crouton or ChromeOS.


On 8/11/13 8:47 PM, Joey Carlini wrote:
>
>
> ---------- Forwarded message ----------
> From: *Joey Carlini* <moocow1...@gmail.com <mailto:moocow1...@gmail.com>>
> Date: Sun, Aug 11, 2013 at 3:27 PM
> Subject: Using VirtualGL with Chrome OS + Crouton
> To: virtualgl-us...@lists.sourceforge.net
> <mailto:virtualgl-us...@lists.sourceforge.net>
>
>
> Hi there, I'm working on the Crouton project for Chrome OS, which is
> essentially trying to run a Ubuntu Chroot under the Chrome OS
> environment, then using a Window manager to run full fledged GUI
> applications, and I was wondering if I could adapt the VirtualGL code to
> the cause. Running it on the Ubuntu Chroot shouldn't be that hard, but
> TurboVNC is a bit trickier to play with in the Chromespace without a
> Native Client compilation or Javascript project. I found a way to enact
> a proof of concept through Java, but for the sake of non hacky ways,
> would there be a way to recompile the source to work natively with
> Chrome as an app or extention?

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