VirtualGL would be helpful in order to VNC into an Ubuntu Chroot on Chrome
OS, allowing you to run real apps on your Chrome OS Device without having
to dual boot Ubuntu, even letting you just open up a tab and SSHing in.


On Sun, Aug 11, 2013 at 6:53 PM, DRC <dcomman...@users.sourceforge.net>wrote:

> I am not sure I fully understand the architecture.  Why do you think
> VirtualGL is necessary?  Assume I know nothing about Crouton or ChromeOS.
>
>
> On 8/11/13 8:47 PM, Joey Carlini wrote:
> >
> >
> > ---------- Forwarded message ----------
> > From: *Joey Carlini* <moocow1...@gmail.com <mailto:moocow1...@gmail.com
> >>
> > Date: Sun, Aug 11, 2013 at 3:27 PM
> > Subject: Using VirtualGL with Chrome OS + Crouton
> > To: virtualgl-us...@lists.sourceforge.net
> > <mailto:virtualgl-us...@lists.sourceforge.net>
> >
> >
> > Hi there, I'm working on the Crouton project for Chrome OS, which is
> > essentially trying to run a Ubuntu Chroot under the Chrome OS
> > environment, then using a Window manager to run full fledged GUI
> > applications, and I was wondering if I could adapt the VirtualGL code to
> > the cause. Running it on the Ubuntu Chroot shouldn't be that hard, but
> > TurboVNC is a bit trickier to play with in the Chromespace without a
> > Native Client compilation or Javascript project. I found a way to enact
> > a proof of concept through Java, but for the sake of non hacky ways,
> > would there be a way to recompile the source to work natively with
> > Chrome as an app or extention?
>
>
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