Ugh.  I noticed that AMD has new drivers that might actually support my
old FirePro card, so I'll give those a try and see if I can reproduce
the Pbuffer issue (I also have a Mobile Radeon that might reproduce it.)
 I struggle to believe that any modern GPU would truly lack Pbuffer
support.  Back in the day, the fglrx drivers did some funky things,
though, like supporting Pbuffers but not exporting the
glXCreatePbuffer() function from libGL, so you had to use
glXGetProcAddress() to load the symbol for that function before you
could call it.  At this point, given that VirtualGL has existed for 15
years and is at the heart of a bunch of commercial remote desktop
solutions for Linux, I don't think it's too much to ask that both nVidia
and AMD test VGL against their Linux drivers and report any issues to me.

DRC

On 2/9/19 11:52 AM, MartinLB wrote:
> Hi Everyone,
>    Follow up: Using a search for Radeon (as opposed to amdgpu) I found
> the solution here:
> https://groups.google.com/d/topic/virtualgl-users/TbMAhKq84yw/discussion
> 
>    Exporting VGL_DRAWABLE=pixmap before running vglrun is necessary, but
> I can attest that I am getting very good performance with a Radeon RX
> Vega M.
> 
> Thank you everyone for your support.
> -Martin
> 
> 
> On Saturday, February 9, 2019 at 9:37:52 AM UTC-8, MartinLB wrote:
> 
>     Hello,
>        I'm new to VirtualGL, and trying to get it to work with an AMD
>     Radeon Vega M.   Looking through the server config files for VGL
>     server, I see lots of options for for NVIDIA modules, but nothing
>     related to the amdgpu drivers.   Has anyone had any luck with using
>     VGL with amdgpu? 
>     Thanks in advance,
>     Martin

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