One nit pick regarding terminology:  In the world of VirtualGL, "host"
generally means "server machine", so please use the term "client" or
"client machine" to refer to the computer that runs vglconnect/vglclient.

Instructions for setting up TurboVNC on Fedora:

- cd /etc/yum.repos.d
- sudo wget https://turbovnc.org/pmwiki/uploads/Downloads/TurboVNC.repo
- sudo dnf install turbovnc

then run /opt/TurboVNC/bin/vncserver to launch a session.  Please report
any issues you encounter with that procedure on GitHub
(https://github.com/turbovnc/turbovnc/issues/new) or the TurboVNC-Users
mailing list (https://turbovnc.org/About/MailingLists).

As far as the VGL error message, that's a known issue with Fedora's
distribution of VirtualGL:

https://github.com/VirtualGL/virtualgl/issues/102

Please try installing our official package:

- cd /etc/yum.repos.d
- sudo wget https://virtualgl.org/pmwiki/uploads/Downloads/VirtualGL.repo
- sudo dnf install VirtualGL

O/S distributors unfortunately like to distribute the VirtualGL faker
libraries in non-default library directories, without understanding that
this will break the ability to use VirtualGL with certain types of
applications (including VLC and popular web browsers.)


On 12/14/20 9:05 AM, Eric Sokolowsky wrote:
> I'm using VirtualGL to try to speed up access to a remote camera, but
> I'm getting error messages from VirtualGL.
>
> My host system is a macbook pro 16". I connect to a VPN and use
> vglconnect and ssh configuration to forward my x11 connection through
> two hosts to my destination.The destination machine runs Fedora 30 and
> has an Nvidia Quadro M4000 graphics card. I can set VGL_CLIENT to the
> address on my host assigned by the VPN and get glxspheres64 to run
> (using vglrun) at approximately 700-800 frames per second for a
> bandwith total of 800-900 Mpixels/sec (according to glxspheres64).
>
> However, with the same setup I try to run vlc which fails. I need to
> be able to connect to the camera that is connected to this machine by
> USB. Running vlc without vglrun works but the frame rate is pretty
> slow. I'm hoping I can use VirtualGL to speed things up. Here are the
> error messages I receive when trying to run vlc:
>
> [VGL] ERROR: Could not load GLX/OpenGL functions
> [VGL]    /usr/lib64/VirtualGL/libvglfaker.so: undefined symbol:
> glXGetProcAddressARB
> QMutex: destroying locked mutex
>
> I am also trying to follow the instructions for setting up a VNC
> server on my destination machine but I haven't yet been successful at
> setting this up.
>
> Suggestions welcome. Thank you in advance.
> -- 
> You received this message because you are subscribed to the Google
> Groups "VirtualGL User Discussion/Support" group.
> To unsubscribe from this group and stop receiving emails from it, send
> an email to [email protected]
> <mailto:[email protected]>.
> To view this discussion on the web visit
> https://groups.google.com/d/msgid/virtualgl-users/025f30b7-c764-4671-8c1b-aa6b46ba042bn%40googlegroups.com
> <https://groups.google.com/d/msgid/virtualgl-users/025f30b7-c764-4671-8c1b-aa6b46ba042bn%40googlegroups.com?utm_medium=email&utm_source=footer>.

-- 
You received this message because you are subscribed to the Google Groups 
"VirtualGL User Discussion/Support" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/virtualgl-users/1647bd94-31b1-4595-0f70-8412b358e4c2%40virtualgl.org.

Reply via email to