Thank you. I got it working. It was an authentication problem. I'm now
using the VNC authentication and have had success.

On Tue, Dec 15, 2020, 11:37 AM DRC <[email protected]> wrote:

> I'm happy to help you with TurboVNC issues, but I don't support any other
> flavor of VNC or X proxy (except to make sure that VirtualGL works properly
> with them, as much as possible.)
> On 12/15/20 8:08 AM, Eric Sokolowsky wrote:
>
> Thank you. I was not aware of the Fedora repo. I downloaded them and that
> did fix my VirtualGL error. I was able to connect to VNC once, but haven't
> been able to reproduce my success. I'm going to keep working on it.
>
> On Mon, Dec 14, 2020 at 12:43 PM DRC <[email protected]> wrote:
>
>> One nit pick regarding terminology:  In the world of VirtualGL, "host"
>> generally means "server machine", so please use the term "client" or
>> "client machine" to refer to the computer that runs vglconnect/vglclient.
>>
>> Instructions for setting up TurboVNC on Fedora:
>>
>> - cd /etc/yum.repos.d
>> - sudo wget https://turbovnc.org/pmwiki/uploads/Downloads/TurboVNC.repo
>> - sudo dnf install turbovnc
>>
>> then run /opt/TurboVNC/bin/vncserver to launch a session.  Please report
>> any issues you encounter with that procedure on GitHub (
>> https://github.com/turbovnc/turbovnc/issues/new) or the TurboVNC-Users
>> mailing list (https://turbovnc.org/About/MailingLists).
>>
>> As far as the VGL error message, that's a known issue with Fedora's
>> distribution of VirtualGL:
>>
>> https://github.com/VirtualGL/virtualgl/issues/102
>>
>> Please try installing our official package:
>> - cd /etc/yum.repos.d
>> - sudo wget https://virtualgl.org/pmwiki/uploads/Downloads/VirtualGL.repo
>> - sudo dnf install VirtualGL
>>
>> O/S distributors unfortunately like to distribute the VirtualGL faker
>> libraries in non-default library directories, without understanding that
>> this will break the ability to use VirtualGL with certain types of
>> applications (including VLC and popular web browsers.)
>>
>> On 12/14/20 9:05 AM, Eric Sokolowsky wrote:
>>
>> I'm using VirtualGL to try to speed up access to a remote camera, but I'm
>> getting error messages from VirtualGL.
>>
>> My host system is a macbook pro 16". I connect to a VPN and use
>> vglconnect and ssh configuration to forward my x11 connection through two
>> hosts to my destination.The destination machine runs Fedora 30 and has an
>> Nvidia Quadro M4000 graphics card. I can set VGL_CLIENT to the address on
>> my host assigned by the VPN and get glxspheres64 to run (using vglrun) at
>> approximately 700-800 frames per second for a bandwith total of 800-900
>> Mpixels/sec (according to glxspheres64).
>>
>> However, with the same setup I try to run vlc which fails. I need to be
>> able to connect to the camera that is connected to this machine by USB.
>> Running vlc without vglrun works but the frame rate is pretty slow. I'm
>> hoping I can use VirtualGL to speed things up. Here are the error messages
>> I receive when trying to run vlc:
>>
>> [VGL] ERROR: Could not load GLX/OpenGL functions
>> [VGL]    /usr/lib64/VirtualGL/libvglfaker.so: undefined symbol:
>> glXGetProcAddressARB
>> QMutex: destroying locked mutex
>>
>> I am also trying to follow the instructions for setting up a VNC server
>> on my destination machine but I haven't yet been successful at setting this
>> up.
>>
>> Suggestions welcome. Thank you in advance.
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