Thank you. I got it working. It was an authentication problem. I'm now using the VNC authentication and have had success.
On Tue, Dec 15, 2020, 11:37 AM DRC <[email protected]> wrote: > I'm happy to help you with TurboVNC issues, but I don't support any other > flavor of VNC or X proxy (except to make sure that VirtualGL works properly > with them, as much as possible.) > On 12/15/20 8:08 AM, Eric Sokolowsky wrote: > > Thank you. I was not aware of the Fedora repo. I downloaded them and that > did fix my VirtualGL error. I was able to connect to VNC once, but haven't > been able to reproduce my success. I'm going to keep working on it. > > On Mon, Dec 14, 2020 at 12:43 PM DRC <[email protected]> wrote: > >> One nit pick regarding terminology: In the world of VirtualGL, "host" >> generally means "server machine", so please use the term "client" or >> "client machine" to refer to the computer that runs vglconnect/vglclient. >> >> Instructions for setting up TurboVNC on Fedora: >> >> - cd /etc/yum.repos.d >> - sudo wget https://turbovnc.org/pmwiki/uploads/Downloads/TurboVNC.repo >> - sudo dnf install turbovnc >> >> then run /opt/TurboVNC/bin/vncserver to launch a session. Please report >> any issues you encounter with that procedure on GitHub ( >> https://github.com/turbovnc/turbovnc/issues/new) or the TurboVNC-Users >> mailing list (https://turbovnc.org/About/MailingLists). >> >> As far as the VGL error message, that's a known issue with Fedora's >> distribution of VirtualGL: >> >> https://github.com/VirtualGL/virtualgl/issues/102 >> >> Please try installing our official package: >> - cd /etc/yum.repos.d >> - sudo wget https://virtualgl.org/pmwiki/uploads/Downloads/VirtualGL.repo >> - sudo dnf install VirtualGL >> >> O/S distributors unfortunately like to distribute the VirtualGL faker >> libraries in non-default library directories, without understanding that >> this will break the ability to use VirtualGL with certain types of >> applications (including VLC and popular web browsers.) >> >> On 12/14/20 9:05 AM, Eric Sokolowsky wrote: >> >> I'm using VirtualGL to try to speed up access to a remote camera, but I'm >> getting error messages from VirtualGL. >> >> My host system is a macbook pro 16". I connect to a VPN and use >> vglconnect and ssh configuration to forward my x11 connection through two >> hosts to my destination.The destination machine runs Fedora 30 and has an >> Nvidia Quadro M4000 graphics card. I can set VGL_CLIENT to the address on >> my host assigned by the VPN and get glxspheres64 to run (using vglrun) at >> approximately 700-800 frames per second for a bandwith total of 800-900 >> Mpixels/sec (according to glxspheres64). >> >> However, with the same setup I try to run vlc which fails. I need to be >> able to connect to the camera that is connected to this machine by USB. >> Running vlc without vglrun works but the frame rate is pretty slow. I'm >> hoping I can use VirtualGL to speed things up. Here are the error messages >> I receive when trying to run vlc: >> >> [VGL] ERROR: Could not load GLX/OpenGL functions >> [VGL] /usr/lib64/VirtualGL/libvglfaker.so: undefined symbol: >> glXGetProcAddressARB >> QMutex: destroying locked mutex >> >> I am also trying to follow the instructions for setting up a VNC server >> on my destination machine but I haven't yet been successful at setting this >> up. >> >> Suggestions welcome. 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