Seems like it may be an issue with nVidia's shader cache.  Try deleting ~/.nv or setting _GL_SHADER_DISK_CACHE=0 in the environment.

DRC

On 4/28/22 7:52 PM, Ryan Salomon wrote:
Hmm, I'm not sure how to do that.

All I did was run vglrun +tr glxinfo

Ok, I tried running the same command but with strace at the start, and found something interesting during the start of the wait:

poll([{fd=4, events=POLLIN}], 1, -1)    = 1 ([{fd=4, revents=POLLIN}])
recvmsg(4, {msg_name=NULL, msg_namelen=0, msg_iov=[{iov_base="\1\0023\0\0\0\0\0H\2@\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", iov_len=4096}], msg_iovlen=1, msg_controllen=0, msg_flags=0}, 0) = 32
getpid()                                = 16364
getpid()                                = 16364
getpid()                                = 16364
getpid()                                = 16364
getuid()                                = 37869
geteuid()                               = 37869
getgid()                                = 37869
getegid()                               = 37869
getuid()                                = 37869
geteuid()                               = 37869
getgid()                                = 37869
getegid()                               = 37869
stat("/home/username/.nv/GLCache", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
mkdir("/home/username/.nv/", 0700)      = -1 EEXIST (File exists)
mkdir("/home/username/.nv/GLCache", 0700) = -1 EEXIST (File exists)
mkdir("/home/username/.nv/GLCache/9f7e9a18c64449cd7a0049bdadc5d015/", 0700) = -1 EEXIST (File exists) mkdir("/home/username/.nv/GLCache/9f7e9a18c64449cd7a0049bdadc5d015/cf07cf62221389dd/", 0700) = -1 EEXIST (File exists) open("/home/rsalomon/.nv/GLCache/9f7e9a18c64449cd7a0049bdadc5d015/cf07cf62221389dd/c1b003dd27d07ca9.toc", O_RDWR|O_CLOEXEC) = 15 fcntl(15, F_SETLK, {l_type=F_WRLCK, l_whence=SEEK_CUR, l_start=0, l_len=1}) = -1 EIO (Input/output error)
close(15)                               = 0
getuid()                                = 37869
geteuid()                               = 37869
getgid()                                = 37869
getegid()                               = 37869
getuid()                                = 37869
geteuid()                               = 37869
getgid()                                = 37869
getegid()                               = 37869
stat("/home/username/.nv/GLCache", {st_mode=S_IFDIR|0700, st_size=4096, ...}) = 0
mkdir("/home/username/.nv/", 0700)      = -1 EEXIST (File exists)
mkdir("/home/username/.nv/GLCache", 0700) = -1 EEXIST (File exists)
mkdir("/home/username/.nv/GLCache/9f7e9a18c64449cd7a0049bdadc5d015/", 0700) = -1 EEXIST (File exists) mkdir("/home/username/.nv/GLCache/9f7e9a18c64449cd7a0049bdadc5d015/cf07cf62221389dd/", 0700) = -1 EEXIST (File exists) open("/home/username/.nv/GLCache/9f7e9a18c64449cd7a0049bdadc5d015/cf07cf62221389dd/c1b003dd27d07caa.toc", O_RDWR|O_CLOEXEC) = 15 fcntl(15, F_SETLK, {l_type=F_WRLCK, l_whence=SEEK_CUR, l_start=0, l_len=1}) = -1 EIO (Input/output error)

and it repeats from there

home directory edited here since this is public

On Thursday, April 28, 2022 at 4:49:02 PM UTC-4 DRC wrote:

    It's interesting that the delay occurs in the body of
    glXMakeCurrent().  Can you ascertain whether the delay occurs in
    the backend::makeCurrent() method (which, when using the GLX back
    end, is just a wrapper for glXMakeContextCurrent())?

    DRC

    On 4/28/22 2:54 PM, Ryan Salomon wrote:
    Direct rendering says Yes.

    I ran vglrun +tr glxinfo, here's a snippet of the result, with a
    large gap that I had added manually by pressing enter when there
    was the extremely long delay.
    This might not help but it was my first thought in terms of
    possibly getting more visibility

     vglrun +tr glxinfo
    [VGL 0x88d75800] XOpenDisplay (name=NULL dpy=0x00db5b00(:1.0) )
    2.102852 ms
    name of display: :1.0
    [VGL 0x88d75800] glXChooseVisual (dpy=0x00db5b00(:1.0) screen=0
    attrib_list=[0x0004 0x0008=0x0001 0x0009=0x0001 0x000a=0x0001
    0x000c=0x0001 0x000d=0x0001 0x000e=0x0001 0x000f=0x0001
    0x0010=0x0001 0x0011=0x0001 0x0005 ] glxattribs=[0x000c=0x0001
    0x000d=0x0001 0x000e=0x0001 0x000f=0x0001 0x0010=0x0001
    0x0011=0x0001 0x0005=0x0001 0x0008=0x0001 0x0009=0x0001
    0x000a=0x0001 0x8011=0x0001 0x8010=0x0006 ] [VGL] dlopen
    (filename=libGLX_nvidia.so.0 flag=1 retval=0x00dd2f30)
    [VGL] dlopen (filename=libX11-xcb.so.1 flag=1 retval=0x00e392b0)
    [VGL] dlopen (filename=libxcb.so.1 flag=1 retval=0x7fb888d78000)
    [VGL] dlopen (filename=libxcb-glx.so.0 flag=1 retval=0x00e39290)
    [VGL] dlopen (filename=libGLX_mesa.so.0 flag=1 retval=0x00e4ddc0)
    [VGL] dlopen (filename=libGLX_mesa.so.0 flag=258 retval=0x00e4ddc0)
    [VGL] dlopen (filename=/usr/lib64/dri/tls/swrast_dri.so flag=258
    retval=0x00000000)
    [VGL] dlopen (filename=/usr/lib64/dri/swrast_dri.so flag=258
    retval=0x00e973b0)
    vis=0x00e68f50(0x21) config=0x00e3bdd0(0x79) ) 117.562056 ms
    [VGL 0x88d75800] glXChooseFBConfig (dpy=0x00db5b00(:1.0) screen=0
    attrib_list=[0x8011=0x0001 0x0008=0x0001 0x0009=0x0001
    0x000a=0x0001 0x0005=0x0000 ] glxattribs=[0x0005=0x0000
    0x0008=0x0001 0x0009=0x0001 0x000a=0x0001 0x8011=0x0001 ]
    configs[0]=0x00e9dfc0(0x7f) configs[1]=0x00e9c520(0xab)
    configs[2]=0x00e66930(0x7b) configs[3]=0x00e65cc0(0xa7)
    configs[4]=0x00e5a340(0x83) configs[5]=0x00de8d90(0xaf)
    configs[6]=0x00ed1d60(0x89) configs[7]=0x00ea34c0(0xb5)
    configs[8]=0x00e37130(0x91) configs[9]=0x00dd4830(0xbd)
    configs[10]=0x00e9ef00(0x8b) configs[11]=0x00ea0ac0(0xb7)
    configs[12]=0x00e9e1a0(0x93) configs[13]=0x00e9c700(0xbf)
    configs[14]=0x00e9ae00(0x97) configs[15]=0x00e65ea0(0xc3)
    configs[16]=0x00e65270(0x9b) configs[17]=0x00e64640(0xc7)
    configs[18]=0x00e639e0(0x9f) configs[19]=0x00e62f50(0xcb)
    configs[20]=0x00e62360(0xa3) configs[21]=0x00e60a00(0xcf)
    configs[22]=0x00e5fd00(0x80) configs[23]=0x00e5f110(0xac)
    configs[24]=0x00e5e4a0(0x7c) configs[25]=0x00e5d840(0xa8)
    configs[26]=0x00e5cbe0(0x84) configs[27]=0x00e5bd80(0xb0)
    configs[28]=0x00e5b170(0x8a) configs[29]=0x00e5a520(0xb6)
    configs[30]=0x00e59820(0x92) configs[31]=0x00e39960(0xbe)
    configs[32]=0x00ea36b0(0x8c) configs[33]=0x00ea29a0(0xb8)
    configs[34]=0x00ea1d10(0x94) configs[35]=0x00e38060(0xc0)
    configs[36]=0x00e36760(0x98) configs[37]=0x00de9cb0(0xc4)
    configs[38]=0x00de8f70(0x9c) configs[39]=0x00e9ec90(0xc8)
    configs[40]=0x00e9d0d0(0xa0) configs[41]=0x00e9b810(0xcc)
    configs[42]=0x00e614e0(0xa4) configs[43]=0x00e9bac0(0xd0)
    *nelements=44 ) 0.370026 ms
    [VGL 0x88d75800] glXGetProcAddressARB ((char
    *)procName=glXCreateContextAttribsARB [INTERPOSED]) 0.004768 ms
    [VGL 0x88d75800] glXCreateContextAttribsARB (dpy=0x00db5b00(:1.0)
    config=0x00e9dfc0(0x7f) share_context=0x00000000 direct=1
    attribs=[0x2091=0x0004 0x2092=0x0006 0x9126=0x0001 ] [VGL] dlopen
    (filename=NULL flag=1 retval=0x7fb888d9b150)
    [VGL] dlopen (filename=NULL flag=1 retval=0x7fb888d9b150)
    [VGL] dlopen (filename=libdbus-1.so.3 flag=1 retval=0x00f780f0)
    [VGL] dlopen (filename=libdrm.so.2 flag=1 retval=0x00e57b70)
    [VGL] dlopen (filename=liballocator.so.0 flag=1 retval=0x00000000)
    ctx=0x00e80b48 ) 77.847004 ms
    [VGL 0x88d75800] glXIsDirect (dpy=0x00db5b00(:1.0) ctx=0x00e80b48
    direct=1 ) 0.001192 ms
    [VGL 0x88d75800] glXGetVisualFromFBConfig (dpy=0x00db5b00(:1.0)
    config=0x00e9dfc0(0x7f) vis=0x0118e810(0x21) ) 0.023842 ms
    [VGL 0x88d75800] XCreateWindow (dpy=0x00db5b00(:1.0)
    parent=0x000003af x=0 y=0 width=100 height=100 depth=24 c_class=1
    visual=0x00dc1e70(0x21) win=0x02000002 ) 0.020027 ms
    [VGL 0x88d75800] glXMakeCurrent (dpy=0x00db5b00(:1.0)
    drawable=0x02000002 ctx=0x00e80b48 [VGL] dlopen
    (filename=liballocator.so.0 flag=1 retval=0x00000000)








    config=0x00e9dfc0(0x7f) drawable=0x00600002 renderer=NVIDIA
    A30/PCIe/SSE2 ) 1540881.658077 ms
    [VGL 0x88d75800] glXGetProcAddressARB ((char
    *)procName=glGetProgramivARB [passed through]) 0.017166 ms
    [VGL 0x88d75800] glXGetProcAddressARB ((char
    *)procName=glGetStringi [INTERPOSED]) 0.007868 ms
    [VGL 0x88d75800] glXGetProcAddressARB ((char
    *)procName=glGetConvolutionParameteriv [passed through]) 0.009060 ms
    display: :1  screen: 0
    [VGL 0x88d75800] glXIsDirect (dpy=0x00db5b00(:1.0) ctx=0x00e80b48
    direct=1 ) 0.003099 ms
    direct rendering: Yes
    server glx vendor string: VirtualGL
    server glx version string: 1.4
    server glx extensions:

    On Thursday, April 28, 2022 at 10:59:13 AM UTC-4 Ryan Salomon wrote:

        The version of TurboVNC is TurboVNC Server v2.2.90 (build
        20211222)

        I had however tried version 3 and had encountered the same
        issues.

        Hmm. So far none of the suggested steps helped.
        Running vglrun glxspheres64, glxgears, etc results in a blank
        output window.

        I'm currently trying to run vglrun +tr glxinfo to see if it
        gives any useful output

        On Wednesday, April 27, 2022 at 6:34:26 PM UTC-4 DRC wrote:

            Your message ended up in my spam folder for some reason,
            and I was out of the office last week anyhow.
            Unfortunately I've never encountered those symptoms, so I
            have no good ideas.  The only symptoms I've observed that
            are even remotely similar are due to nVidia's HardDPMS
            feature, which causes 3D applications to run at 1
            frame/second with VirtualGL if the screen saver is active
            on the 3D X server.  (Add

            Option "HardDPMS" "false"

            under the "Device" or "Screen" section in xorg.conf to
            work around that issue.)

            Other shots in the dark:

            - Double check that 'vglrun -d :0 glxinfo' reports a
            direct OpenGL context.  "Back in the day" (15 years ago),
            I seem to recall that, on some systems, insufficient 3D X
            server permissions resulted in an indirect OpenGL context
            rather than an error.  I can't imagine why that would
            cause a 25-minute delay, but it would almost certainly
            cause a delay.

            - Try removing ~/.Xauthority and restarting the system,
            in case there is some cruft in that file that is causing
            problems.

            - Try running 'vglrun /opt/VirtualGL/bin/glxspheres64'
            instead of 'vglrun glxgears' and observing whether the
            behavior is different.  That may provide a clue.

            - Try running 'vglrun /opt/VirtualGL/bin/glxspheres64'
            and then 'vglrun -sp /opt/VirtualGL/bin/glxspheres64' and
            observing whether the behavior is different.  That may
            also provide a clue.

            - On the off-hand chance that this is a TurboVNC problem,
            which version of TurboVNC are you using on the host and
            the client?  Can you provide more details about your
            network connection? Try requesting a screen refresh from
            the TurboVNC Server (using Ctrl-Alt-Shift-R or the
            toolbar button.)

            - Try setting VGL_PROBEGLX=0 in the environment prior to
            invoking vglrun, on the off-hand chance that VirtualGL's
            2D X server GLX probing (which is unnecessary in a
            TurboVNC session) is causing issues.  (TurboVNC 3.0 will
            set that environment variable by default.)

            DRC

            On 4/27/22 4:17 PM, Ryan Salomon wrote:
            bump! Anyone have at least an ideal direction to look in
            for more information?

            On Thursday, April 21, 2022 at 2:22:10 PM UTC-4 Ryan
            Salomon wrote:

                Hello! I have a Linux GPU server upon which I'm
                testing logging into via a TurboVNC session and
                running 3D apps via VirtualGL, which I've configured.

                I've tested vglrun -d :0 glxinfo and vglrun -d :0
                glxgears , and both run perfectly fine as the root
                user, but run fine as me but with an insaaane 25
                minute delay before they output anything.

                When running vglserver_config , I answered No to all
                of the questions because this host is sequestered
                sufficiently from the rest of our network (not to
                discuss security concerns, but to give background of
                the setup).

                Also for background of the setup, this is a CentOS
                7.9 host, that is AD bound to our ActiveDirectory
                domain, and my user account that I tested with, as
                well as client accounts, are AD bound.
                I add this in case it is at all likely that the
                delay is from AD doing something silly.

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