Yes, you've got it. But I do it through: vglrun -d :0.1 <application>.
Cheers, Rafael 2010/2/24 DRC <[email protected]>: > So when you use VirtualGL, do you set VGL_DISPLAY to the screen of the > graphics card you are trying to use, like 0.1, 0.2, etc.? > > Rafael Guimaraes wrote: >> Hi, >> >> I am not quite sure if my experience will help you. I have here a >> server with two Quadro FX 5600 (each of them has 2 gpus, summing up 4 >> gpus). Besides these cards, the server also comes with a plain simple >> ast graphic card (which takes display :0). I have no physical monitor >> attached to the server, I use it just for remote visualization. >> >> Here is my xorg.conf: >> >> Section "ServerLayout" >> Identifier "Layout0" >> Screen 0 "Screen0" >> Screen 1 "Screen1" RightOf "Screen0" >> Screen 2 "Screen2" RightOf "Screen1" >> Screen 3 "Screen3" RightOf "Screen2" >> Screen 4 "Screen4" RightOf "Screen3" >> InputDevice "Keyboard0" "CoreKeyboard" >> InputDevice "Mouse0" "CorePointer" >> EndSection >> >> Section "Files" >> RgbPath "/usr/X11R6/lib/X11/rgb" >> FontPath "unix/:7100" >> EndSection >> >> Section "Module" >> Load "dbe" >> Load "extmod" >> Load "type1" >> Load "freetype" >> Load "glx" >> EndSection >> >> Section "InputDevice" >> # generated from data in "/etc/sysconfig/mouse" >> Identifier "Mouse0" >> Driver "mouse" >> Option "Protocol" "IMPS/2" >> Option "Device" "/dev/input/mice" >> Option "Emulate3Buttons" "no" >> Option "ZAxisMapping" "4 5" >> EndSection >> >> Section "InputDevice" >> # generated from data in "/etc/sysconfig/keyboard" >> Identifier "Keyboard0" >> Driver "kbd" >> Option "XkbLayout" "us" >> Option "XkbModel" "pc105" >> EndSection >> >> Section "Monitor" >> Identifier "Monitor0" >> VendorName "Unknown" >> ModelName "Unknown" >> HorizSync 30.0 - 110.0 >> VertRefresh 50.0 - 150.0 >> Option "DPMS" >> EndSection >> >> Section "Monitor" >> Identifier "Monitor1" >> VendorName "Unknown" >> ModelName "Unknown" >> HorizSync 30.0 - 110.0 >> VertRefresh 50.0 - 150.0 >> Option "DPMS" >> EndSection >> >> Section "Monitor" >> Identifier "Monitor2" >> VendorName "Unknown" >> ModelName "Unknown" >> HorizSync 30.0 - 110.0 >> VertRefresh 50.0 - 150.0 >> Option "DPMS" >> EndSection >> >> Section "Monitor" >> Identifier "Monitor3" >> VendorName "Unknown" >> ModelName "Unknown" >> HorizSync 30.0 - 110.0 >> VertRefresh 50.0 - 150.0 >> Option "DPMS" >> EndSection >> >> Section "Monitor" >> Identifier "Monitor4" >> VendorName "Unknown" >> ModelName "Unknown" >> HorizSync 30.0 - 110.0 >> VertRefresh 50.0 - 150.0 >> Option "DPMS" >> EndSection >> >> Section "Device" >> Identifier "Device0" >> Driver "nvidia" >> VendorName "NVIDIA Corporation" >> BoardName "Quadro FX 5600" >> BusID "PCI:136:0:0" >> EndSection >> >> Section "Device" >> Identifier "Device1" >> Driver "nvidia" >> VendorName "NVIDIA Corporation" >> BoardName "Quadro FX 5600" >> BusID "PCI:138:0:0" >> EndSection >> >> Section "Device" >> Identifier "Device2" >> Driver "nvidia" >> VendorName "NVIDIA Corporation" >> BoardName "Quadro FX 5600" >> BusID "PCI:147:0:0" >> EndSection >> >> Section "Device" >> Identifier "Device3" >> Driver "nvidia" >> VendorName "NVIDIA Corporation" >> BoardName "Quadro FX 5600" >> BusID "PCI:149:0:0" >> EndSection >> >> Section "Device" >> Identifier "Videocard0" >> Driver "ast" >> VendorName "AST" >> BoardName "AST2000" >> EndSection >> >> Section "Screen" >> Identifier "Screen0" >> Device "Videocard0" >> Monitor "Monitor0" >> DefaultDepth 24 >> SubSection "Display" >> Viewport 0 0 >> Depth 24 >> EndSubSection >> EndSection >> >> >> Section "Screen" >> Identifier "Screen1" >> Device "Device0" >> Monitor "Monitor1" >> DefaultDepth 24 >> Option "UseDisplayDevice" "none" >> SubSection "Display" >> Depth 24 >> Virtual 1024 768 >> EndSubSection >> EndSection >> >> Section "Screen" >> Identifier "Screen2" >> Device "Device1" >> Monitor "Monitor2" >> DefaultDepth 24 >> Option "UseDisplayDevice" "none" >> SubSection "Display" >> Depth 24 >> Virtual 1024 768 >> EndSubSection >> EndSection >> >> Section "Screen" >> Identifier "Screen3" >> Device "Device2" >> Monitor "Monitor3" >> DefaultDepth 24 >> Option "UseDisplayDevice" "none" >> SubSection "Display" >> Depth 24 >> Virtual 1024 768 >> EndSubSection >> EndSection >> >> Section "Screen" >> Identifier "Screen4" >> Device "Device3" >> Monitor "Monitor4" >> DefaultDepth 24 >> Option "UseDisplayDevice" "none" >> SubSection "Display" >> Depth 24 >> Virtual 1024 768 >> EndSubSection >> EndSection >> >> >> >> >> 2010/2/24 DRC <[email protected]>: >>> I'm curious. Which display (:0 or :1) is the active display on the >>> server? Can you try using CTRL-ALT-F7/F8 to switch between them and see >>> if that is the reason why only one is working properly? >>> >>> I know people have done this before. I'm hoping maybe one of them will >>> chime in. >>> >>> Antony Cleave wrote: >>>> Indeed something is amiss. >>>> >>>> DISPLAY=:0 vgl/linux64/bin/glreadtest >>>> >>>> GLreadtest v2.1.80 (Build 20100224) >>>> >>>> vgl/linux64/bin/glreadtest -h for advanced usage. >>>> >>>> Rendering to Pbuffer using GLX on display :0.0 >>>> FB Config = 0xc5 >>>> Drawable size = 701 x 701 pixels >>>> Using 1-byte row alignment >>>> >>>>>>>>>>>>>> PIXEL FORMAT: LUM <<<<<<<<<< >>>> glDrawPixels(): ERROR: invalid operation in frame buffer read >>>> Buffer was not cleared >>>> 8.948589 Mpixels/sec >>>> glReadPixels() [bottom-up]: 517: ERROR: Bogus data read back. >>>> >>>>>>>>>>>>>> PIXEL FORMAT: RED <<<<<<<<<< >>>> glDrawPixels(): ERROR: invalid operation in frame buffer read >>>> Buffer was not cleared >>>> 8.949448 Mpixels/sec >>>> glReadPixels() [bottom-up]: 517: ERROR: Bogus data read back. >>>> >>>>>>>>>>>>>> PIXEL FORMAT: BGRA <<<<<<<<<< >>>> glDrawPixels(): ERROR: invalid operation in frame buffer read >>>> Buffer was not cleared >>>> 8.684911 Mpixels/sec >>>> glReadPixels() [bottom-up]: 517: ERROR: Bogus data read back. >>>> >>>>>>>>>>>>>> PIXEL FORMAT: ABGR <<<<<<<<<< >>>> glDrawPixels(): ERROR: invalid operation in frame buffer read >>>> Buffer was not cleared >>>> 8.685765 Mpixels/sec >>>> glReadPixels() [bottom-up]: 517: ERROR: Bogus data read back. >>>> >>>>>>>>>>>>>> PIXEL FORMAT: BGR <<<<<<<<<< >>>> glDrawPixels(): ERROR: invalid operation in frame buffer read >>>> Buffer was not cleared >>>> 8.768956 Mpixels/sec >>>> glReadPixels() [bottom-up]: 517: ERROR: Bogus data read back. >>>> >>>>>>>>>>>>>> PIXEL FORMAT: RGBA <<<<<<<<<< >>>> glDrawPixels(): ERROR: invalid operation in frame buffer read >>>> Buffer was not cleared >>>> 8.688855 Mpixels/sec >>>> glReadPixels() [bottom-up]: 517: ERROR: Bogus data read back. >>>> >>>>>>>>>>>>>> PIXEL FORMAT: RGB <<<<<<<<<< >>>> glDrawPixels(): ERROR: invalid operation in frame buffer read >>>> Buffer was not cleared >>>> 8.769972 Mpixels/sec >>>> glReadPixels() [bottom-up]: 517: ERROR: Bogus data read back. >>>> >>>> >>>> I'm sure it should look more like this: >>>> >>>> DISPLAY=:1 vgl/linux64/bin/glreadtest >>>> >>>> GLreadtest v2.1.80 (Build 20100224) >>>> >>>> vgl/linux64/bin/glreadtest -h for advanced usage. >>>> >>>> Rendering to Pbuffer using GLX on display :1.0 >>>> FB Config = 0xc5 >>>> Drawable size = 701 x 701 pixels >>>> Using 1-byte row alignment >>>> >>>>>>>>>>>>>> PIXEL FORMAT: LUM <<<<<<<<<< >>>> glDrawPixels(): 1021.157178 Mpixels/sec >>>> glReadPixels() [bottom-up]: 0.611564 Mpixels/sec >>>> glReadPixels() [top-down]: 0.603276 Mpixels/sec >>>> >>>>>>>>>>>>>> PIXEL FORMAT: RED <<<<<<<<<< >>>> glDrawPixels(): 402.142938 Mpixels/sec >>>> glReadPixels() [bottom-up]: 442.310444 Mpixels/sec >>>> glReadPixels() [top-down]: 6.548527 Mpixels/sec >>>> >>>>>>>>>>>>>> PIXEL FORMAT: BGRA <<<<<<<<<< >>>> glDrawPixels(): 400.102140 Mpixels/sec >>>> glReadPixels() [bottom-up]: 462.156454 Mpixels/sec >>>> glReadPixels() [top-down]: 6.606006 Mpixels/sec >>>> >>>>>>>>>>>>>> PIXEL FORMAT: ABGR <<<<<<<<<< >>>> glDrawPixels(): 399.779284 Mpixels/sec >>>> glReadPixels() [bottom-up]: 461.921013 Mpixels/sec >>>> glReadPixels() [top-down]: 6.639695 Mpixels/sec >>>> >>>>>>>>>>>>>> PIXEL FORMAT: BGR <<<<<<<<<< >>>> glDrawPixels(): 402.073876 Mpixels/sec >>>> glReadPixels() [bottom-up]: 442.128714 Mpixels/sec >>>> glReadPixels() [top-down]: 6.525910 Mpixels/sec >>>> >>>>>>>>>>>>>> PIXEL FORMAT: RGBA <<<<<<<<<< >>>> glDrawPixels(): 400.781598 Mpixels/sec >>>> glReadPixels() [bottom-up]: 392.935682 Mpixels/sec >>>> glReadPixels() [top-down]: 6.378294 Mpixels/sec >>>> >>>>>>>>>>>>>> PIXEL FORMAT: RGB <<<<<<<<<< >>>> glDrawPixels(): 333.381574 Mpixels/sec >>>> glReadPixels() [bottom-up]: 346.630269 Mpixels/sec >>>> glReadPixels() [top-down]: 6.338858 Mpixels/sec >>>> >>>> regarding the other test the answer is no >>>> >>>> # /opt/VirtualGL/bin/glxinfo -display :0 -c >glxinfo0 >>>> # /opt/VirtualGL/bin/glxinfo -display :1 -c >glxinfo1 >>>> # diff glxinfo0 glxinfo1 >>>> 1,2c1,2 >>>> < name of display: :0.0 >>>> < display: :0 screen: 0 >>>> --- >>>>> name of display: :1.0 >>>>> display: :1 screen: 0 >>>> Finally, for both the glxspheres tests I was rendering to a TurboVNC >>>> desktop running as root on Display :12. >>>> >>>> Thanks for your help. >>>> >>>> Antony >>>> >>>> DRC wrote: >>>>>> cvs >>>>>> >>>>> -d:pserver:[email protected]:/cvsroot/virtualgl >>>>> login >>>>> >>>>> >>>>>> cvs -z3 >>>>>> >>>>> -d:pserver:[email protected]:/cvsroot/virtualgl co >>>>> vgl >>>>> >>>>> >>>>>> cd vgl/util >>>>>> >>>>> >>>>>> make ../linux64/bin/glreadtest >>>>>> >>>>> Now run >>>>> >>>>> >>>>>> DISPLAY=:0 ../linux64/bin/glreadtest >>>>>> >>>>> >>>>>> DISPLAY=:1 ../linux64/bin/glreadtest >>>>>> >>>>> Both should ideally give you the same results. If not, something is >>>>> amiss. >>>>> >>>>> What X server are you displaying to whenever you run the GLXspheres >>>>> tests? That is, what is the value of the DISPLAY environment when you >>>>> run those tests? >>>>> >>>>> Is there a significant difference between the output of >>>>> >>>>> /opt/VirtualGL/bin/glxinfo -display :0 -c >>>>> >>>>> and >>>>> >>>>> /opt/VirtualGL/bin/glxinfo -display :1 -c >>>>> >>>>> ? >>>>> >>>>> Antony Cleave wrote: >>>>> >>>>>> Thanks for the pointer DRC, >>>>>> >>>>>> I've been looking around and I've come up with the following solution to >>>>>> get gdm to start 2 X servers at boot up on this machine by modifying >>>>>> /etc/gdm/custom.conf as follows: >>>>>> >>>>>> [servers] >>>>>> 0=/usr/bin/X -config /etc/X11/xorg.0.conf >>>>>> 1=/usr/bin/X -config /etc/X11/xorg.1.conf >>>>>> >>>>>> where I have modified the default nvida configured xorg.conf to make the >>>>>> two new xorg.conf files as below (for clarity I'll only show a diff for >>>>>> the second file): >>>>>> >>>>>> /etc/X11/xorg.0.conf >>>>>> ----------------------------------------------------------------------------------------------------------- >>>>>> # nvidia-xconfig: X configuration file generated by nvidia-xconfig >>>>>> # nvidia-xconfig: version 1.0 (buildmeis...@builder58) Wed Dec 9 >>>>>> 16:34:26 PST 2009 >>>>>> Section "DRI" >>>>>> Mode 0666 >>>>>> EndSection >>>>>> >>>>>> >>>>>> Section "ServerLayout" >>>>>> Identifier "X.org Configured" >>>>>> Screen 0 "Screen0" 0 0 >>>>>> InputDevice "Mouse0" "CorePointer" >>>>>> InputDevice "Keyboard0" "CoreKeyboard" >>>>>> EndSection >>>>>> >>>>>> Section "Files" >>>>>> RgbPath "/usr/share/X11/rgb" >>>>>> ModulePath "/usr/lib64/xorg/modules" >>>>>> FontPath "unix/:7100" >>>>>> FontPath "built-ins" >>>>>> EndSection >>>>>> >>>>>> Section "Module" >>>>>> Load "record" >>>>>> Load "dbe" >>>>>> Load "extmod" >>>>>> Load "glx" >>>>>> Load "xtrap" >>>>>> EndSection >>>>>> >>>>>> Section "InputDevice" >>>>>> Identifier "Keyboard0" >>>>>> Driver "kbd" >>>>>> EndSection >>>>>> >>>>>> Section "InputDevice" >>>>>> Identifier "Mouse0" >>>>>> Driver "mouse" >>>>>> Option "Protocol" "auto" >>>>>> Option "Device" "/dev/input/mice" >>>>>> Option "ZAxisMapping" "4 5 6 7" >>>>>> EndSection >>>>>> >>>>>> Section "Monitor" >>>>>> Identifier "Monitor0" >>>>>> VendorName "Monitor Vendor" >>>>>> ModelName "Monitor Model" >>>>>> EndSection >>>>>> >>>>>> Section "Device" >>>>>> >>>>>> ### Available Driver options are:- >>>>>> ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", >>>>>> ### <string>: "String", <freq>: "<f> Hz/kHz/MHz" >>>>>> ### [arg]: arg optional >>>>>> #Option "ShadowFB" # [<bool>] >>>>>> #Option "DefaultRefresh" # [<bool>] >>>>>> #Option "ModeSetClearScreen" # [<bool>] >>>>>> Identifier "Card0" >>>>>> Driver "nvidia" >>>>>> VendorName "nVidia Corporation" >>>>>> BoardName "Unknown Board" >>>>>> BusID "PCI:3:0:0" >>>>>> EndSection >>>>>> >>>>>> Section "Screen" >>>>>> Identifier "Screen0" >>>>>> Device "Card0" >>>>>> Monitor "Monitor0" >>>>>> SubSection "Display" >>>>>> Viewport 0 0 >>>>>> EndSubSection >>>>>> SubSection "Display" >>>>>> Viewport 0 0 >>>>>> Depth 4 >>>>>> EndSubSection >>>>>> SubSection "Display" >>>>>> Viewport 0 0 >>>>>> Depth 8 >>>>>> EndSubSection >>>>>> SubSection "Display" >>>>>> Viewport 0 0 >>>>>> Depth 15 >>>>>> EndSubSection >>>>>> SubSection "Display" >>>>>> Viewport 0 0 >>>>>> Depth 16 >>>>>> EndSubSection >>>>>> SubSection "Display" >>>>>> Viewport 0 0 >>>>>> Depth 24 >>>>>> EndSubSection >>>>>> EndSection >>>>>> ----------------------------------------------------------------------------- >>>>>> diff /etc/X11/xorg.*.conf >>>>>> 58c58 >>>>>> < Identifier "Card0" >>>>>> --- >>>>>> >>>>>>> Identifier "Card1" >>>>>>> >>>>>> 62c62 >>>>>> < BusID "PCI:3:0:0" >>>>>> --- >>>>>> >>>>>>> BusID "PCI:4:0:0" >>>>>>> >>>>>> 67c67 >>>>>> < Device "Card0" >>>>>> --- >>>>>> >>>>>>> Device "Card1" >>>>>>> >>>>>> Both X servers start successfully and both have sensible output for >>>>>> xdpyinfo and /opt/VirtualGL/bin/glxinfo. >>>>>> >>>>>> I get sensible ouput for both >>>>>> >>>>>> # vglrun +v -d :0 /opt/VirtualGL/bin/glxinfo &> glxinfo0 >>>>>> and >>>>>> # vglrun +v -d :1 /opt/VirtualGL/bin/glxinfo &> glxinfo1 >>>>>> >>>>>> # diff glxinfo0 glxinfo1 >>>>>> 1,2c1,2 >>>>>> < [VGL] Shared memory segment ID for vglconfig: 5210123 >>>>>> < [VGL] Opening local display :0 >>>>>> --- >>>>>> >>>>>>> [VGL] Shared memory segment ID for vglconfig: 5177355 >>>>>>> [VGL] Opening local display :1 >>>>>>> >>>>>> but when I try glxspheres I get an error on display 0 but it works >>>>>> perfectly on display 1 >>>>>> >>>>>> # vglrun +v -d :0 /opt/VirtualGL/bin/glxspheres &> glxspheres0 >>>>>> # cat glxspheres0 >>>>>> Polygons in scene: 62464 >>>>>> [VGL] Shared memory segment ID for vglconfig: 5242891 >>>>>> [VGL] Opening local display :0 >>>>>> Visual ID of window: 0x22 >>>>>> [VGL] ERROR: OpenGL error 0x0502 >>>>>> [VGL] ERROR: in readpixels-- >>>>>> [VGL] 624: Could not Read Pixels >>>>>> >>>>>> # vglrun +v -d :0 /opt/VirtualGL/bin/glxspheres &> glxspheres1 >>>>>> # cat glxspheres1 >>>>>> Polygons in scene: 62464 >>>>>> [VGL] Shared memory segment ID for vglconfig: 5308427 >>>>>> [VGL] Opening local display :1 >>>>>> Visual ID of window: 0x22 >>>>>> 282.851470 frames/sec - 289.357054 Mpixels/sec >>>>>> 287.179087 frames/sec - 293.784206 Mpixels/sec >>>>>> 286.921263 frames/sec - 293.520452 Mpixels/sec >>>>>> 287.996523 frames/sec - 294.620443 Mpixels/sec >>>>>> >>>>>> am I doing something fundamentally wrong here or is my approach correct >>>>>> and I'm missing something? >>>>>> >>>>>> Antony >>>>>> >>>>>> DRC wrote: >>>>>> >>>>>>> Yeah, there isn't anything in the docs about it because I haven't ever >>>>>>> personally done it. :) But many others have, and I think it's fairly >>>>>>> straightforward. You just set up the second 3D card on display :1 with >>>>>>> a second X server. There are many sites that describe how to set up >>>>>>> multiple X servers on multiple graphics cards. >>>>>>> >>>>>>> Antony Cleave wrote: >>>>>>> >>>>>>> >>>>>>>> Hi all, >>>>>>>> >>>>>>>> I am about to get a machine with two Quadro FX5800 cards in it that I >>>>>>>> want to configure to allow multiple users to visualise their data. I >>>>>>>> have a working testing box setup with a single graphics card configured >>>>>>>> using TurboVNC and VirtualGL 2.1.4 and it is amazing. How much more >>>>>>>> complicated would a multiple graphics card install be? What extra steps >>>>>>>> would I have to go through? There does not appear to be much on this in >>>>>>>> the documentation except a quick mention in the advanced configuration >>>>>>>> settings at the bottom where it says I can use vglrun -d <display> or >>>>>>>> the VGL_DISPLAY variable to select which X display should do the >>>>>>>> rendering but there is nothing about how to setup the server. Is this >>>>>>>> because it "just works" or are there some more things I have to do to >>>>>>>> make it work? >>>>>>>> >>>>>>>> thanks for your time >>>>>>>> >>>>>>>> Antony >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> ------------------------------------------------------------------------------ >>>>>>> Download Intel® Parallel Studio Eval >>>>>>> Try the new software tools for yourself. Speed compiling, find bugs >>>>>>> proactively, and fine-tune applications for parallel performance. >>>>>>> See why Intel Parallel Studio got high marks during beta. >>>>>>> http://p.sf.net/sfu/intel-sw-dev >>>>>>> _______________________________________________ >>>>>>> VirtualGL-Users mailing list >>>>>>> [email protected] >>>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >>>>>>> >>>>>>> >>>>>> -- >>>>>> Antony Cleave >>>>>> >>>>>> Systems Architect >>>>>> ClusterVision >>>>>> 12 Westgate House >>>>>> The Island >>>>>> Gloucester >>>>>> GL1 2RU >>>>>> United Kingdom >>>>>> >>>>>> Office: +44 1452 260024 >>>>>> >>>>>> skype: antony.cleave >>>>>> >>>>>> >>>>>> ------------------------------------------------------------------------ >>>>>> >>>>>> ------------------------------------------------------------------------------ >>>>>> Download Intel® Parallel Studio Eval >>>>>> Try the new software tools for yourself. Speed compiling, find bugs >>>>>> proactively, and fine-tune applications for parallel performance. >>>>>> See why Intel Parallel Studio got high marks during beta. >>>>>> http://p.sf.net/sfu/intel-sw-dev >>>>>> >>>>>> >>>>>> ------------------------------------------------------------------------ >>>>>> >>>>>> _______________________________________________ >>>>>> VirtualGL-Users mailing list >>>>>> [email protected] >>>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >>>>>> >>>>> ------------------------------------------------------------------------------ >>>>> Download Intel® Parallel Studio Eval >>>>> Try the new software tools for yourself. Speed compiling, find bugs >>>>> proactively, and fine-tune applications for parallel performance. >>>>> See why Intel Parallel Studio got high marks during beta. >>>>> http://p.sf.net/sfu/intel-sw-dev >>>>> _______________________________________________ >>>>> VirtualGL-Users mailing list >>>>> [email protected] >>>>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >>>>> >>>> -- >>>> Antony Cleave >>>> >>>> Systems Architect >>>> ClusterVision >>>> 12 Westgate House >>>> The Island >>>> Gloucester >>>> GL1 2RU >>>> United Kingdom >>>> >>>> Office: +44 1452 260024 >>>> >>>> skype: antony.cleave >>>> >>> ------------------------------------------------------------------------------ >>> Download Intel® Parallel Studio Eval >>> Try the new software tools for yourself. Speed compiling, find bugs >>> proactively, and fine-tune applications for parallel performance. >>> See why Intel Parallel Studio got high marks during beta. >>> http://p.sf.net/sfu/intel-sw-dev >>> _______________________________________________ >>> VirtualGL-Users mailing list >>> [email protected] >>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users >>> > ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ VirtualGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/virtualgl-users
