http://www.virtualgl.org/vgldoc/2_1_4final/#hd007007
Paul Melis wrote: > Paul Melis wrote: >> I'm suspicious of the line "vglclient is already running [...]" when >> running vglconnect, as I don't see any vglclient running on the client: >> >> pa...@sara0143:~$ ps aux|grep vgl >> paulm 11262 0.0 0.0 1772 524 pts/2 S+ 11:27 0:00 /bin/sh >> ./vglconnect -s loom >> paulm 11273 0.0 0.1 6140 2532 pts/2 S+ 11:27 0:00 ssh -t >> -Y -R59809:localhost:4242 loom /opt/VirtualGL/bin/vgllogin -s 59809 >> paulm 11447 0.0 0.0 3004 768 pts/1 S+ 11:31 0:00 grep vgl >> >> >> So, there should be a vglclient running on my client machine? This used >> to work a few weeks ago, but I'm in the dark as to what changes on my >> systems cause it to fail now. >> > Well, running vglclient -force seems to have reset things. vglconnect > now correctly spawns a vglclient again. > How exactly does vglclient check if it's running? > > Paul > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > VirtualGL-Users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/virtualgl-users ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ VirtualGL-Users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/virtualgl-users
