http://www.virtualgl.org/vgldoc/2_1_4final/#hd007007

Paul Melis wrote:
> Paul Melis wrote:
>> I'm suspicious of the line "vglclient is already running [...]" when
>> running vglconnect, as I don't see any vglclient running on the client:
>>
>> pa...@sara0143:~$ ps aux|grep vgl
>> paulm    11262  0.0  0.0   1772   524 pts/2    S+   11:27   0:00 /bin/sh
>> ./vglconnect -s loom
>> paulm    11273  0.0  0.1   6140  2532 pts/2    S+   11:27   0:00 ssh -t
>> -Y -R59809:localhost:4242 loom /opt/VirtualGL/bin/vgllogin -s 59809
>> paulm    11447  0.0  0.0   3004   768 pts/1    S+   11:31   0:00 grep vgl
>>
>>
>> So, there should be a vglclient running on my client machine? This used
>> to work a few weeks ago, but I'm in the dark as to what changes on my
>> systems cause it to fail now.
>>   
> Well, running vglclient -force seems to have reset things. vglconnect
> now correctly spawns a vglclient again.
> How exactly does vglclient check if it's running?
> 
> Paul
> 
> ------------------------------------------------------------------------------
> Download Intel® Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
> _______________________________________________
> VirtualGL-Users mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/virtualgl-users

------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
_______________________________________________
VirtualGL-Users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/virtualgl-users

Reply via email to