Thanks, helpful info!

Paul

DRC wrote:
> http://www.virtualgl.org/vgldoc/2_1_4final/#hd007007
>
> Paul Melis wrote:
>   
>> Paul Melis wrote:
>>     
>>> I'm suspicious of the line "vglclient is already running [...]" when
>>> running vglconnect, as I don't see any vglclient running on the client:
>>>
>>> pa...@sara0143:~$ ps aux|grep vgl
>>> paulm    11262  0.0  0.0   1772   524 pts/2    S+   11:27   0:00 /bin/sh
>>> ./vglconnect -s loom
>>> paulm    11273  0.0  0.1   6140  2532 pts/2    S+   11:27   0:00 ssh -t
>>> -Y -R59809:localhost:4242 loom /opt/VirtualGL/bin/vgllogin -s 59809
>>> paulm    11447  0.0  0.0   3004   768 pts/1    S+   11:31   0:00 grep vgl
>>>
>>>
>>> So, there should be a vglclient running on my client machine? This used
>>> to work a few weeks ago, but I'm in the dark as to what changes on my
>>> systems cause it to fail now.
>>>   
>>>       
>> Well, running vglclient -force seems to have reset things. vglconnect
>> now correctly spawns a vglclient again.
>> How exactly does vglclient check if it's running?
>>
>> Paul
>>
>> ------------------------------------------------------------------------------
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>>     
>
> ------------------------------------------------------------------------------
> Download Intel® Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
> _______________________________________________
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> https://lists.sourceforge.net/lists/listinfo/virtualgl-users
>   


------------------------------------------------------------------------------
Download Intel® Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
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