... have been posted to the pre-releases page:

http://www.virtualgl.org/DeveloperInfo/PreReleases

These will likely become final, but I'm awaiting resolution of two
outstanding field issues before I put them out on SourceForge.  One of
these is the WINE/Direct3D issue discussed earlier (which I think is
resolved, but I want nVidia's opinion on my workaround.)

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