Hi,

We've been trying to install VirtualGL with TurboVNC on our GPU cluster that 
uses NVIDIA M2050 cards. We can successfully run glxgears through vglrun, 
access the pbuffer, etc. but we see these strange artifacts around the 
triangles, like in the attached screenshot. If you zoom in, it looks as if the 
borders of the triangles aren't being rasterized correctly. This happens both 
when we use the NVIDIA OpenGL driver and with MESA.

Do you have any ideas what might be causing this? We have all of this installed 
on a stripped-down CentOS image, with some libraries provided over a parallel 
file system, so this is by no means a standard environment.

Also, we are seeing frame rates for glxgears in the 1100-1200 FPS range. Does 
that sound like reasonable performance? With MESA, we get more like 250 FPS 
(dual quad-core Nehalems).

Thanks,

Mark Howison
Application Scientist
Center for Computation & Visualization
Brown University

<<inline: glxgears.png>>

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