On linux, I have a Quadro card which I would like to use with a scientific
visualization code (VisIt from LLNL) which already supports quad-buffered
3D. Has anyone yet successfully used VirtualGL connected on the client side
to a 3D TV or projector? I would really like to use one of the new set of
1080p 3D home theater projectors, but none of them support 120hz 3D which
makes them incompatible with directly connecting to a Quadro card's 3D
output. (Though using NVidia's linux driver, I confirmed it's possible to
force the Quad-Buffer to left/right flip at 60hz on a regular display- any
thoughts on whether that's equivalent to 3DTV 60hz Top/Bottom input?) I
read the old forum posts about 3D TV's (
http://sourceforge.net/projects/virtualgl/forums/forum/401860/topic/5335139),
and it sounds like what I'd like to do is closer to what dcommander thought
the request was in the first place since I actually have a Quadro card.
 However, I haven't gotten a clear read as to whether the 3D TV's can
actually understand VirtualGL's output on the client side given the
appropriate hardware on the server side, and would like to confirm it can
before I run out and buy a projector. (Or at least make sure nobody has
tried it unsuccessfully yet first...)

Thanks for any information you might have.

-Robert
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