On 06/04/2013 06:27 PM, DRC wrote: > On 6/4/13 3:16 PM, Dyweni - VirtualGL-Users wrote: >> You are correct. Running vglrun with '-sp -fps 60' limits the 3D >> rendering rate as you described. The 3D rendering rate follows the -fps >> value. I didn't realize that -sp would lock the two rates together. > > Despite the fact that I told you quite plainly multiple times that it would?
(Perhaps he meant prior to you telling him.) Is there a reason for -fps to not automatically enable -sp? I'm not thinking of any use case for -fps apart from -sp; as you've said, in the typical use case of wanting to rate-limit your app/bandwidth you always need -sp. -Nathan ------------------------------------------------------------------------------ How ServiceNow helps IT people transform IT departments: 1. A cloud service to automate IT design, transition and operations 2. Dashboards that offer high-level views of enterprise services 3. A single system of record for all IT processes http://p.sf.net/sfu/servicenow-d2d-j _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users