Is it possible to use Virtual GL and TurboVNC with Amazon Web Services
Elastic Compute Cloud GPU Cluster Instances running dual Tesla T5020's?

Game is running on a linux virtual machine hosted in the cloud rendering on
a GPU, frames sent over the internet with virtualGL and turboVNC.

I understand that expected performance should be around 1-5 frames per
second if it works, but my question is:
################

Is it possible to run full screen games on AWS EC2's headless Tesla Cluster
and stream the frames over the internet to my thin cleint? like "onliVe" or
"Giakai" or "streammygame"???

Is it difficult or easy to setup?

If it runs, but with poor performance, is it possible that bottlenecks be
incremtally eliemtated or reduced over time with software and hardware
performence increaes?

How can I find people experienced with remote 3d on AWS?
I use freelancer.com daily to hire experts, but maybe not a lot of poeple
have experience with 3D on Linux on AWS EC2 over VNC to a windows client.
############################

Games like DOOM or Quake or Alien Arena.
AWS EC2 server probably running Ubuntu?

I have done mostly sys admin, 3D is very foreign to me. How can I learn
more about implementing a personal VGL solution without the enterprise cost?
I have subscribed to these messages for a long time and virtualGL-users
seems too far over my head to learn from.
Thank you for time and for VGL. Morgan Ross Egging morganr...@rossmorr.com

I googled first!
http://www.youtube.com/watch?v=51srRwy1PzY
http://comments.gmane.org/gmane.comp.video.opengl.virtualgl.user/477
http://www.donanza.com/jobs/p9275771-virtualgl_and_nvidia_on_amazon_aws_ec2
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