Someone please correct me if I am wrong here but isn't 600 fps low for 3D?
I get that same performance from software GLX from TigerVNC. When running
the same tests on an actual hardware X server with 3D acceleration, I
numbers in the thousands. The 600 fps is what I get from using CPU
resources to simulate 3D operations instead of a GPU actually doing the
rendering operations.
On Thu, Oct 2, 2014 at 1:36 PM, Göbbert, Jens Henrik <
[email protected]> wrote:
> Hi VirtualGL,
>
>
>
> I am using virtualGL since some years now to get 3d-accelerated remote
> visualization possible via TurboVNC on our frond-nodes of a compute-cluster
> via.
>
> Just recently I was asked why remote 3d-accelerated desktop scenario is
> not possible with multiple 3d-accelerated X-servers+VNC, each dedicated to
> a single user?
>
>
>
> I cannot answer this question as I would like to, as it seems to run fine:
>
> We tested to run multiple 3d-accelerated X-servers on the same machine
> with a single GPU without any problems.
>
> glxgears showed 600 frames per second on both at the same time -> both
> X-server where 3d-accelerated.
>
>
>
> Why shouldn´t I go for multiple 3D-X-server (one for each user)
>
> and send its framebuffer via VNC to the workstations
>
> instead of using VirtualGL?
>
>
>
> Best,
>
> Jens Henrik
>
>
>
> --
>
> Dipl.-Ing. Jens Henrik Göbbert
>
>
>
> IT Center - Computational Science & Engineering
>
> Computer Science Department - Virtual Reality Group
>
> Jülich Aachen Research Alliance - JARA-HPC
>
>
>
> IT Center
>
> RWTH Aachen University
>
> Seffenter Weg 23
>
> 52074 Aachen, Germany
>
> Phone: +49 241 80-24381
>
> [email protected]
>
> www.vr.rwth-aachen.de
>
> http://www.jara.org
>
>
>
>
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