Hi I'm wondering how to do quad buffered Stereoscopic rendering with virtualgl and which GPU I'd need.
I will be configuring virtualgl on server in a machine room which is part of a HPC system. Some of the nodes in the cluster will have K80M cards in and one of those would be ideal. If that will not work then there are alternative servers which can be used to accommodate suitable GPUs All of these servers will be headless and I've been told by nvidia that their GPUs do not support stereo when no physical heads are available and I'm waiting for them to confirm if this is a hardware limitation or not i.e. if I HAVE to use a quadro card or whether a GRID K2 card might be usable. I was wondering if there was anyone on the list who has ever tried it and might already know. I currently don't have the exact hardware to test, I've been using good old Tesla M2090 GPUs for the majority of my VirtualGL testing and they work perfectly for everything else but when I tried to configure these to accept some kind of stereo option it refuses point blank with "Stereo not supported with NoScanout; disabling Stereo" which I assume is a show-stopper. Thanks Antony ------------------------------------------------------------------------------ Dive into the World of Parallel Programming The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net/ _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users