Hi

I'm wondering how to do quad buffered Stereoscopic rendering with 
virtualgl and which GPU I'd need.

I will be configuring virtualgl on server in a machine room which is 
part of a HPC system. Some of the nodes in the cluster will have K80M 
cards in and one of those would be ideal. If that will not work then 
there are alternative servers which can be used to accommodate suitable GPUs

All of these servers will be headless and I've been told by nvidia that 
their GPUs do not support stereo when no physical heads are available 
and I'm waiting for them to confirm if this is a hardware limitation or 
not i.e. if I HAVE to use a quadro card or whether a GRID K2 card might 
be usable. I was wondering if there was anyone on the list who has ever 
tried it and might already know.

I currently don't have the exact hardware to test, I've been using good 
old Tesla M2090 GPUs for the majority of my VirtualGL testing and they 
work perfectly for everything else but when I tried to configure these 
to accept some kind of stereo option it refuses point blank with "Stereo 
not supported with NoScanout; disabling Stereo" which I assume is a 
show-stopper.

Thanks

Antony

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