Hi everyone, I am trying VirtualGL for remote rendering on our visualization cluster and have it running by now. I am streaming to a GNU/Linux workstation using the VGL transports as of yet. The remote has a NVIDIA GeForce GTX 780 GPU.
I measured the following framerates with glxgears: Locally, on my client machine: ~4500 fps Remote, without any forwarding or transport: ~27500 X11 forwarding (no virtualgl): ~4500 - ~11000 here the window stays black. Might that be related to the remote GLX implementation being nvidia and the local is AMD? If I test with another NVIDIA client, it doesn't work at all, failing with X Error of failed request: BadValue (integer parameter out of range for operation). Is that expected behavior? Anyways using VirtualGL with the different compression types yields: proxy (X11): ~240 (with 370Mb/s of the 1000Mb/s LAN connection used) rgb: ~3300 (880Mb/s used) jpeg: ~3100 (110Mb/s used) xv: ~19300 BUT the client window stays black again. What can be reasons for this, and can I expect such a framerate realistically in case it works (on a high bandwidth connection)? yuv: does not work, failing with [VGL] ERROR: in operator=-- [VGL] 437: Invalid compression type Any idea what's happening there? I want to know wether these are reasonable rates/limitations, especially the jpeg transport which seems CPU-bound (using 140% cpu in top). Increasing -np did not change anything significantly. Also, what is the preferred way of contributing, just send patches here? I had to fix some stuff in the build system as well as the scripts to get everything up and running. Thanks in advance! -- Patric Schmitz <bzk0...@aol.com> ------------------------------------------------------------------------------ Dive into the World of Parallel Programming The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net/ _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users