I do not have access to commercial applications such as Fluent, so there is no way I could reproduce the error unless you can either provide remote access to the machine or a copy of the software and a local license for me to test.
Nathan, does your testing dept. have access to Fluent? On 11/26/15 4:29 PM, Quantum HPC wrote: > Hi, > I finally tested the latest version of VGL 2.4.9 and the issue is still > present. Fluent inside Workbench cannot access the driver and I still > cannot put VGL in verbose mode which causes Fluent not to start. > > Would you be able to reproduce the error ? > > Thank you for your help > > ------ Original Message ------ > From: "Quantum HPC" <quantum...@gmail.com> > To: "VirtualGL Users" <virtualgl-users@lists.sourceforge.net> > Sent: 2015-11-11 10:40:52 AM > Subject: Re[2]: [VirtualGL-Users] Bug with Fluent inside Workbench 16.2 > >> Thank you for your help on this matter. >> >> I have tried with the environment variables you suggested and it seems >> the issue is elsewhere. Fluent seems to understand it has to use the >> opengl driver either with the parameters in the launcher or with the >> VGL_GLXVENDOR variable but the graphics is still not displayed. >> >> I will test the beta version as soon as possible when the machine will >> be available for testing. >> >> Thank you >> >> Quentin >> >> ------ Original Message ------ >> From: "DRC" <dcomman...@users.sourceforge.net> >> To: virtualgl-users@lists.sourceforge.net >> Sent: 2015-11-10 9:07:40 PM >> Subject: Re: [VirtualGL-Users] Bug with Fluent inside Workbench 16.2 >> >>> Things to try: >>> >>> -- First off, always try the latest released version of VirtualGL >>> before >>> posting an issue. Every version of VirtualGL contains bug fixes >>> relative to the previous one, so I will always ask if you are running >>> the latest & greatest, particularly given that the latest version (2.5 >>> beta1) contains bug fixes that are specific to ANSYS. >>> >>> -- Try: >>> >>> export VGL_GLXVENDOR="NVIDIA Corporation" >>> >>> on the off chance that ANSYS is looking at the GLX vendor string >>> to >>> determine whether to enable OpenGL or not. >>> >>> -- Try: >>> >>> export VGL_XVENDOR="The X.org Foundation" >>> >>> to make the X vendor string look like that of a regular Linux X >>> server. NOTE: the "Sun Microsystems, Inc." hack you're referring to >>> was >>> specific to a very old SPARC version of Pro/E. No modern application >>> in >>> its right mind would look for that X vendor string (Solaris doesn't >>> ship >>> its own X server anymore-- it uses X.org.) >>> >>> >>> On 11/10/15 7:22 PM, Quantum HPC wrote: >>>> Dear all, >>>> >>>> I am currently running on an issue with VirtualGl 2.4.1 + TurboVNC >>>> on >>>> RHEL v6.7. >>>> I am running ANSYS Suite v16.2 inside a TurboVNC session and each of >>>> the >>>> programs as an option to run with OpenGL. >>>> - When starting Fluent in stand-alone mode (outside ANSYS Workbench) >>>> and >>>> with the OpenGL driver, Fluent runs fine and VirtualGL grabs the 3D >>>> window. It is confirmed by the VGL logo inside the window. >>>> - When starting Workbench with VirtualGL, each product works fine >>>> with >>>> OpenGL : DesignModeler, Mesher and others, but when starting Fluent >>>> inside Workbench and forcing the use of OpenGL, the 3D window is not >>>> displayed and when trying to get info on the driver used, I get >>>> scrambled characters. When leaving default settings, Fluent runs >>>> fine >>>> with the X11 driver. >>>> >>>> Some info: >>>> - ANSYS detects automatically if the program runs or not inside a >>>> VNC >>>> session and in that case forces the use of X11, the use of >>>> VGL_XVENDOR >>>> environment variable to "Sun Microsystems, Inc." did not change the >>>> behavior. >>>> - It seems running with Verbose or Trace cause some issues with >>>> Workbench because no other programs inside it can run with those >>>> settings so I cannot get more info. >>>> - ANSYS Workbench uses MinGW >>>> >>>> Any help would be much appreciated. >>>> >>>> Best regards >>>> >>>> Quentin >>> >>> >>> ------------------------------------------------------------------------------ >>> _______________________________________________ >>> VirtualGL-Users mailing list >>> VirtualGL-Users@lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/virtualgl-users > > > ------------------------------------------------------------------------------ > Go from Idea to Many App Stores Faster with Intel(R) XDK > Give your users amazing mobile app experiences with Intel(R) XDK. > Use one codebase in this all-in-one HTML5 development environment. > Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. > http://pubads.g.doubleclick.net/gampad/clk?id=254741551&iu=/4140 > _______________________________________________ > VirtualGL-Users mailing list > VirtualGL-Users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/virtualgl-users > ------------------------------------------------------------------------------ Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140 _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users