Without a display manager? Yes-- simply use startx to start a local (server-side) X server on the GPU, then use `xhost +LOCAL:` to grant access for that X server to the local machine (or share the XAuth token with other users who need to access it.) vglserver_config essentially automates the latter, but it requires the use of a display manager.
Without a "3D X server"? Not currently, but I am seeking funding to make that happen: https://github.com/VirtualGL/virtualgl/issues/10 The technology is already in place, thanks to nVidia, but extensive work will be required to utilize it. One of the things that will be required is a complete overhaul of VirtualGL so that it uses FBOs rather than Pbuffers for off-screen rendering, and this is likely to be very painful. On 1/25/17 12:22 PM, Faiz Abidi wrote: > Hello VirtualGL Community, > > Quick question - anyone knows if I can get VirtualGL to work without a > display manager like gdm installed? > > I did try, and though I can get xlogo to work, glxgears fails with > "Could not open display :0". > > If anyone has any pointers on this, it would be helpful. ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users