Without a display manager?  Yes-- simply use startx to start a local
(server-side) X server on the GPU, then use `xhost +LOCAL:` to grant
access for that X server to the local machine (or share the XAuth token
with other users who need to access it.)  vglserver_config essentially
automates the latter, but it requires the use of a display manager.

Without a "3D X server"?  Not currently, but I am seeking funding to
make that happen:
https://github.com/VirtualGL/virtualgl/issues/10

The technology is already in place, thanks to nVidia, but extensive work
will be required to utilize it.  One of the things that will be required
is a complete overhaul of VirtualGL so that it uses FBOs rather than
Pbuffers for off-screen rendering, and this is likely to be very painful.


On 1/25/17 12:22 PM, Faiz Abidi wrote:
> Hello VirtualGL Community,
> 
> Quick question - anyone knows if I can get VirtualGL to work without a
> display manager like gdm installed? 
> 
> I did try, and though I can get xlogo to work, glxgears fails with
> "Could not open display :0".
> 
> If anyone has any pointers on this, it would be helpful.

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