Ah, yeah, that makes sense. Thanks!
On Wed, Jan 25, 2017 at 2:49 PM, DRC <dcomman...@users.sourceforge.net>
wrote:
> Without a display manager? Yes-- simply use startx to start a local
> (server-side) X server on the GPU, then use `xhost +LOCAL:` to grant
> access for that X server to the local machine (or share the XAuth token
> with other users who need to access it.) vglserver_config essentially
> automates the latter, but it requires the use of a display manager.
>
> Without a "3D X server"? Not currently, but I am seeking funding to
> make that happen:
> https://github.com/VirtualGL/virtualgl/issues/10
>
> The technology is already in place, thanks to nVidia, but extensive work
> will be required to utilize it. One of the things that will be required
> is a complete overhaul of VirtualGL so that it uses FBOs rather than
> Pbuffers for off-screen rendering, and this is likely to be very painful.
>
>
> On 1/25/17 12:22 PM, Faiz Abidi wrote:
> > Hello VirtualGL Community,
> >
> > Quick question - anyone knows if I can get VirtualGL to work without a
> > display manager like gdm installed?
> >
> > I did try, and though I can get xlogo to work, glxgears fails with
> > "Could not open display :0".
> >
> > If anyone has any pointers on this, it would be helpful.
>
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--
Faiz Abidi | Master's Student at Virginia Tech | www.faizabidi.com |
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