Aha!
Yes, I just installed the platform SDK and now it compiles beautifully.
Thanks a ton...
- Ryan
James Weatherall wrote:
Ryan,
You'll need to install the Platform SDK to get multi-monitor support. VC6
includes a rather old partial snapshot of the SDK.
Cheers,
Wez @ RealVNC Ltd
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan M. Dorn
Sent: 16 May 2007 20:36
To: [email protected]
Subject: VNCFree: building multi-monitor support
Hello,
I've done some searching but have not found any mention of this
problem. I downloaded the latest RealVNC Free Edition,
opened it up in
MS Visual C++ 6, and tried to build winvnc, and while
compiling, I get
the message "NOTE: Not building Multi-Monitor support"
I've been able to narrow it down to this part of code in
"rfb_win32/MonitorInfo.h":
#ifdef MONITOR_DEFAULTTONULL
#define RFB_HAVE_MONITORINFO
#endif
If RFB_HAVE_MONITORINFO is not defined, multi-monitor support is
excluded in MonitorInfo.cxx. MONITOR_DEFAULTTONULL does not
seem to be
defined, so RFB_HAVE_MONITORINFO is not getting set. I'm
fairly new to
C++, so I don't know if this is a simple change or not. Do I
just need
to define this somewhere and everything will be fine & dandy?
If anyone can lend a helping hand, I'd appreciate it.
- Ryan
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