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jeffs

--
Jeff Sonstein, M.A.     http://ariadne.iz.net/
        http://ariadne.iz.net/~jeffs/jeffs.asc
==============================================
there are no bugs
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>From [EMAIL PROTECTED]  Sat Mar 25 16:49:59 2000
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Date: Sat, 25 Mar 2000 10:56:06 GMT
Subject: Fwd: [mac-vrml-x3d] just small game engines & their progression
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>To: [EMAIL PROTECTED]
>From: steve guynup <[EMAIL PROTECTED]>
>Date: Fri, 24 Mar 2000 14:34:52 -0500


>As I'm at bit of a lull, I'd like to post a couple projects I've been
>playing with ( Literally ).  The following work lack's a certain sense of
>"completeness".  Nevertheless, I think you'll be surprised what plain old
>vanilla VRML can do.  At some point I'll adapt these to X3D or to a MU
>environment.
>
>An updated UMEL game is here...
>http://www.pd.org/~thatguy/games/umelgame/main.html
>(It "might" even run under Contact now)
>
>But at the Web3D conference another idea hit me...
>http://www.pd.org/~thatguy/games/mediainvaders3D/main2.html
>so I'm changing directions. ( I think? )
>
>Neither is close to complete with the latter being a just bare bones proof

>of concept piece.  Still space invaders on a 3D gameboard feels kinda fun.

>
>I don't know if I ever released this one, its a company project that I did.

>(The company has gone under - at the behest of the parent corporation -
>nuts)  Anyway its Troo's Home Safety Hunt (contains no killing)
>http://www.pd.org/~thatguy/gra/TrooIndex.html
>Find seven - Unsafe - items in a VR Kitchen.
>
>Also Star5ield Gunner is in the process of an update...
>
>best wishes
>
>Steve
>
>PS Its all open, and heck, I'll answer questions should anyone cares to
>ask.  If you wonder what's the point, I'm signing on with
>marketingcentral.com to offer "affordable" online 3D games as marketing
>tools for small to midsized businesses.  (We aren't the only ones looking
>at games ;^)
>
>
>
>
>
>
>
>
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