leaking pen wrote: > So, i downloaded this companies smaller developer kit a while ago, and > was on their mailing list. They just finally released the big kahuna > kit with headsets. > > If i had the money for investment, id be getting the big license, as > i've an even dozen things i can do with those headsets. Sigh. Perhaps > the better funding would be interested though. For those unaware, > this is a company similar to the one that makes the "Force trainer" > game that just hit the market, but more complex headsets. Basically > wearable eeg's, with software to convert thought into numbers, for > purpose of motion, controlling devices, ect.
For real?? That's incredible. Have you used the headset successfully for anything? How's it go -- what do you actually need to "do" to manipulate stuff? And does it *really* pick up on brain waves, or is it actually picking up signals to the muscles just under the skin of the head? (The latter seems easier to implement and a *lot* easier to control, but might be considered far less stunning as an achievement.) Like, does it know when you're sleeping and know when you're awake, like Santa Clause, or can it only really tell stuff like whether you're frowning or smiling? >From their web pages it's not entirely clear just how "deep" the brain wave sensing is that they're using, and the array of sensors *looks* like it could just as well be picking up muscle action by facial and neck muscles.

