I used the older version of a glove like that and had to hack it together
using a modified serial port connection and a driver I wrote. It was very
glitchy but it worked.
I understand that the glove you have should be fairly stable and should be
fairly straight forward to integrate into apps.
I use 5DT Datagloves for my applications. They are very old though and I was
thinking about upgrading them to something wireless...
I'd like to know how your's works though when you get a chance.
- David
----- Original Message -----
From: "Reed Hedges" <[EMAIL PROTECTED]>
To: "VOS Discussion" <vos-d@interreality.org>;
<[EMAIL PROTECTED]>
Sent: Friday, June 17, 2005 7:10 PM
Subject: [vos-d] P5 Glove
I just recieved a P5 glove I ordered. It uses IR sensing on a funny
looking "tower" to detect yaw, pitch and roll of the glove, and it
senses bend in three fingers, and it has some buttons on it. Connects
by USB. There is some sort of Linux driver, but I haven't tried it yet.
There are some mailing lists and a small community (e.g.
http://groups.yahoo.com/group/p5glove/). It costs about $25 (USD) on
overstock.com:
http://www.overstock.com/cgi-bin/d2.cgi?page=proframe&prod_id=703652
Haven't tried it yet, but have used one in the past. It's not extremely
accurate or anything... but it's only $25.
It would probably work OK in CrystalSpace as a joystick with 6 axes
(1:pitch, 2:roll, 3:yaw, 4: thumb, 5: 1st finger, 6: second finger), and
3 buttons. I'll have to look into ways to detect grasping of an object
(or just controlling finger-shaped colliders in ODE) eventually.
Anyone else have one of these?
Reed
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