I may have forgot to mention that we'd have to move the "online users"
and "chat display" interfaces to be a part of the 2d and 3d renderings
themselves, rather than a part of the window.

> At that point, with these things: Specialized rendering, Filesystem access, 
> Protocol access, and Parenting other processes, what need is there for any 
> other Windowmanager?

Right. That makes the program beat out Operating Systems, OS
Compatibility Layers and emulators, Proprietary (and even opensource)
windowmanagers and desktop environments (since you can completely
customize, reskin, and redesign your UI on the fly in 3d), and, of
course, 3d 'verse browsers such as ActiveWorlds, Renderware, There,
Blaxxun, WorldsAway, SecondLife, et al.

I.E: We immediately go from being "Just another 3d 'verse" to
competing in Four Different Markets at once, being four times the
product! Well, it's exciting to me.

> --Steve

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