Peter Amstutz wrote: > Well, the idea was more to support the ability to import other file > formats (X3D comes to mind, although it's maybe not a good example since > it's really an example of how not to design an XML schema) using a > straightforward XSLT transform. Of course, we haven't yet tried writing > any transforms so I don't know if it's actually feasable.
I wrote a transform that goes from Doxygen's XML output to XOD. It was just an excersise to finally learn XSLT, which turns out to be really easy. I haven't tried it yet, I want to figure out how to be smart about inventing positions for 3d objects automatically. Reed _______________________________________________ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d