Peter Amstutz wrote:
> Well, the idea was more to support the ability to import other file 
> formats (X3D comes to mind, although it's maybe not a good example since 
> it's really an example of how not to design an XML schema) using a 
> straightforward XSLT transform.  Of course, we haven't yet tried writing 
> any transforms so I don't know if it's actually feasable.

I wrote a transform that goes from Doxygen's XML output to XOD.  It was
just an excersise to finally learn XSLT, which turns out to be really
easy.   I haven't tried it yet, I want to figure out how to be smart
about inventing positions for 3d objects automatically.

Reed


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